Important notice for console players of Baldur’s Gate 3: If you’re a fan of mods, be prepared to remove them, as an upcoming hotfix will make your saved games incompatible.
Since the release of patch 7, Baldur’s Gate 3 enthusiasts have enthusiastically embraced custom content – over 50 million downloads are testament to their passion, with many more likely accumulated after Larian publicly disclosed this staggering figure. Here’s an improved version: The studio is set to release a console-exclusive patch in the near future, aiming to mitigate issues such as instability, reduced performance, and crashes when playing with more than 100 mods on console, according to Larian’s tweet.
While prioritizing stability by enabling only familiar mods can prove effective, this upcoming hotfix will introduce a cap on the number of mods that players can activate simultaneously on their consoles. To avoid potential issues, we recommend limiting console mod enablement to a maximum of 100 at any given time. We’ll be sharing additional information with you shortly!
A follow-up alert: Our upcoming console hotfix will swiftly make saves with over 100 mods inaccessible, but don’t worry – we’re working on a secondary fix that allows access to your saved games once you remove some existing mods? Modded saves with over 100 modifications put into them will remain unchanged.
While I’m uncertain about the motivation behind such an excessive number of mods, it’s evident that their impact is significant enough to warrant a comprehensive patch from Larian Studios. Without providing a specific timeline, Larian has yet to announce when this hotfix will arrive, giving you ample time to remove any troublesome mods and ensure your save remains stable in the interim; for now, simply keep an eye on the developer’s social media channels for updates.