Some early gameplay footage from the upcoming cellular model of Final Fantasy XIV has surfaced, showcasing a relatively clutter-free experience.
One major turn-off for many individuals regarding MMOs is the constant presence of unnecessary clutter on the screen. The sheer volume of incongruous icons is bewildering; arbitrary numerical values seem to suggest harm, yet the wellbeing meter remains stubbornly unresponsive, refusing to decline at an acceptable pace. When Square Enix announced that Final Fantasy XIV was adopting a cell-shaded visual style, concerns arose regarding the feasibility of this approach and its impact on the game’s user interface, with many wondering how it could be implemented without overwhelming the in-game visuals on smaller screens. As some glimpses of the battle system were previewed on China’s popular social media platform, Weibo, it appears that a non-exhaustive amount of gameplay has been showcased.
Most buttons are discreetly positioned at the bottom of the screen, each with its own distinct icon representing a specific function; similarly, users simply tap them to execute the desired action. Appears fairly easy! While some roles do require a diverse range of skills, it’s unclear whether the game provides an interface to cycle through them efficiently; consequently, the complexity of Final Fantasy XIV’s mechanics may have been significantly streamlined in this version. Uncertainty surrounds the ability to freely roam during battles, as the gameplay only showcases various classes by remaining stationary, raising concerns about how this would differ from the original MMO’s emphasis on quick movement and evasive maneuvers to avoid danger.
Despite initial reservations, this game seems to deliver an exceptional experience, making even the most ardent Final Fantasy XIV fans thrilled regardless of the gameplay mechanics. While no release date has been announced for Final Fantasy XIV Mobile, it is confirmed that the game will restart anew whenever it does debut.