Tomorrow, Helldivers 2’s highly anticipated patch will drop on September 17, with Arrowhead Studios saving a notable exception for their patch note announcement to complete the list of significant changes they’ll share ahead of time. You recognize the 500KG bomb? The lingering criticisms surrounding this issue appear to have finally been addressed.
Catching up on updates, we’ve witnessed tweaks unveiled for flamethrower adjustments, novel weapon designs, and enemy types now equipped with rockets.
Since its inception, the 500kg Eage bomb has been hampered by an apparent drawback that eerily echoes the motto of a well-known UK manufacturer of woodstain, paint, and preservatives. While boasting a showy display of destruction, its actual impact is vastly disproportionate to the scale of the devastation it unleashes.
Although builders Johan Pilestedt and Niklas Malmborg’s earlier conversation had seemingly dragged on indefinitely, they ultimately clarified the discrepancy in question with Arrowhead’s timely intervention. Malmborg’s declaration was straightforward: “It is now what it was supposed to be.” Meanwhile, Pilestedt cautioned that their combined forces would likely inflame a significant number of adversaries.
As you wait for the patch to drop, you’ll gain access to the firepower, courtesy of each Tarsh and Mastia being taken from the automatons as part of the newest Main Order, with Arrowhead releasing the Orbital Napalm Barrage stratagem, a brief guide on how to earn it as part of another recent MO.
Although this latest mission appears fated to fail in its aim of asking gamers to eliminate even more Terminids, it’s worth noting that there were only four tasks to tackle here, with two related to bugs and one focused on bots, thus the forces of Super Earth may be deserving of a round of applause.
What are your thoughts on the latest Helldivers 2 updates? Understand that we must maintain vigilance as the patch goes live tomorrow, on September 17, ensuring a seamless transition.