Despite having a reputation for developing the critically acclaimed Fallout: New Vegas, Obsidian was undeterred and remained committed to producing high-quality games.
Despite modern video games’ protracted development cycles, Fallout: New Vegas defied convention by completing its creation in a remarkably brief 18 months, an astonishingly swift pace, even by industry standards. The highly anticipated release of The Outer Worlds’ predecessor had its fair share of bugs, a fact Obsidian acknowledged and accepted as necessary to meet the project’s deadline.
“I anticipated criticism that our game bears a resemblance to Fallout 3, and we’ve indeed received many reports of technical issues.” “Despite being aware of the issue, Obsidian prioritized making the game highly replayable, with no indication that anything hindered their efforts.” All our efforts had focused on crafting intricate storylines for the quests, forging essential factions and their alliances, and mapping out the key paths that players would follow.
For players who complete a single playthrough, these issues may seem insignificant. However, it took time for some individuals to realize the true value of being able to beeline straight to the strip. The rules of the game permit the killing of any participant without consequences. What truly set us apart was our unwavering commitment to ensuring athletes could participate in their chosen sport with utmost autonomy.
Since its release, Fallout: New Vegas has solidified its position as a cherished installment within the series, with many fans eagerly anticipating that Obsidian would develop another Fallout title following their acquisition by Microsoft; however, it’s plausible they’re currently focused on other projects like Avowed and The Outer Worlds.