As the highly anticipated launch day for multiplayer action RPG arrives, so too does an eagerly awaited patch for this beloved game, which has undergone significant development over the past year.
Readers may remember that initially, the game made an early entry on PC, only to be hit with a sudden and unexpected setback: Its then-publisher, Digital Extremes, abruptly shut down its external publishing arm, leaving the title adrift and forcing studio Airship Syndicate to navigate the waters alone. Over the past year, the game has continued to sail smoothly, with successful rollouts on both PCs and consoles. Its evolution has taken an unexpected turn, shifting from a traditional single-player experience to a multiplayer-optional format that may have disappointed MMO enthusiasts but has also introduced stability into its long-term prospects.
The sport’s latest update concludes with an early access release on both PC and PS5 platforms. The highly anticipated Xbox launch is just around the corner, scheduled for later this month. This significant update will introduce a buy-to-play model, featuring the newly unveiled Wayfinder, alongside the Crucible open-world zone and an overhauled echoes system.
Now enables seamless cross-play across all platforms, allowing players to unite in a single gaming lobby regardless of their device, whether on PC, PlayStation, or soon, Xbox. Regardless of whether you’re playing solo or co-operatively, you’ll have the freedom to pick up where you left off on any platform, seamlessly continuing your adventure. Additionally, significant efficiency enhancements in low-end machines and the Steam Deck ensure that the platform’s performance is at an all-time high.
Although Steam numbers remain modest so far this Monday, Airship likely welcomes the “very constructive” assessment outcome.