The Surreal Contact Kickstarter marketing campaign successfully achieved funding.
The Surreal contact controllers had their reintroduction in July marked with a notable splash. The Kickstarter marketing campaign launched last week with a goal of $50,000, and has thus far garnered almost $90,000 from 330 backers.
As part of its comprehensive marketing push, Surreal Interactive simultaneously unveiled captivating new PC VR streaming gameplay footage. Notably, what was previously announced as a Regular level achievement in Beat Saber has been surpassed by the game’s founder, who has used Surreal Contact to excel at Rum n’ Bass on the Professional level.
The improved text is: It also confirmed PC VR footage of Actual VR Fishing, Superhot VR, and Gorilla Tag.
The Surreal Contact process initiates a connection with your PC through the Startup’s proprietary Surreal Hyperlink software, a modified version of the open-source ALVR device. To demonstrate its software program’s readiness for users, Surreal released a 90-second video showcasing the comprehensive controller pairing and setup process for Surreal Link, concluding with arrival in SteamVR Home.
Surreal announces that it remains committed to its native SDK, allowing developers to integrate support for Surreal’s contact feature into their visionOS applications, regardless of whether they are using a gaming PC or not.
By the time our backers receive their controllers, we aim to have at least a dozen visionOS video games developed in collaboration with Surreal Contact. The company claims to be collaborating with a variety of studios to develop “sword preventing, desk tennis, fishing, golf, boxing” VR video games, specifically confirming that it has provided hardware to the developers of Contractors and Grimlord.
Surreal has unveiled a tantalizing glimpse into the capabilities of its Software Development Kit (SDK), showcasing Open Saber – an open-source Beat Saber clone – seamlessly integrating Surreal Contact’s assistance to run independently on Apple’s Imaginative and prescient Professional.
Backers will enjoy “early bird” discounts ranging from $250 to $318, contingent upon their pledge timing, with a planned daily retail value of approximately $370 once the Kickstarter campaign concludes on October 10.
The startup expects to ship the initial 300 units for each of its two color options in December, with all backer orders fulfilled by the end of January.
Surreal announces its collaboration with a reputable producer, ensuring transparency throughout the production process by keeping backers informed of any potential setbacks or developments. Developing a functional prototype of a hardware product is relatively straightforward compared to manufacturing it at scale, quality, and cost-effectiveness within tight timelines. Unfortunately, over the past decade, numerous VR startups have showcased impressive demonstrations and made bold promises, only to struggle in bridging the gap between their prototypes and large-scale production. When Surreal successfully pulls off this feat, it could transform visionOS into a credible gaming platform for genres that defy conventional hand-based monitoring.