Emil Pagliarulo, Starfield’s design director, places the sci-fi RPG on par with the esteemed Elder Scrolls and Fallout franchises; however, it remains uncertain if he’ll have a say in making that determination.
It’s widely acknowledged that something crucial is missing from Starfield. Although Bethesda’s most devoted fans may struggle to fully connect with their latest offering in the same way as they have with previous titles like Skyrim and Fallout 4, one year after its release, the game’s first expansion still largely follows a familiar pattern – which isn’t necessarily a bad thing? In a recent interview with GamesRadar, design director Emil Pagliarulo boldly claimed that Starfield has developed its unique identity, now sitting alongside Fallout and Elder Scrolls as equals.
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The mysterious entity was situated within a unique residential structure. That’s a personal preference. What’s? We developed a novel intellectual property from scratch, establishing a unique area of specialization specifically designed for console platforms. While I’m not implying Starfield is inherently healthier or worse than other recreations – simply distinct in the unique blend of immersion, action, and RPG elements that Bethesda is known for – Pagliarulo acknowledges that Starfield diverges from Bethesda’s traditional RPGs, yet he believes it will forge its own dedicated fanbase. The massive mountain range is growing in size and stature.
While Starfield may not immediately rival Skyrim’s enduring success, its potential can still unfold over time. However, it is evident that Todd Howard and Bethesda are eager for Starfield to become a flagship title, justifying their high expectations. “Bethesda was once synonymous with the iconic Elder Scrolls franchise,” Pagliarulo added. So then it was Bethesda Game Studios that you’d affiliate with Elder Scrolls and Fallout. The Bethesda Softworks trifecta: Now it’s Elder Scrolls, Fallout, and Starfield. Bethesda Sport Studio’s Large Three.”
While opinions about my longevity vary, I’m skeptical you’ll be able to pinpoint Starfield as one of Bethesda’s flagship titles just yet, considering it’s only been out a year, has received just one expansion, and it’s unlikely we’ll see another sequel for at least five years – and that’s being generous. What could possibly justify knowing more about the studio behind a franchise that has spent at least 15 years preparing a sequel to one of its most cherished titles?