Since its unveiling just a few years ago, the project has been eerily quiet, leading to widespread speculation about its troubled development cycle – to put it mildly – which has understandably sparked a great deal of skepticism among observers. There has been another related advancement that might not necessarily bring together as many people, at least initially.
Quantic Dream’s lead author, Adam Williams, has announced his departure from the esteemed video game development studio. Noted by The Gamer, Williams unveiled the news on his LinkedIn profile, where he also revealed that he is establishing a fresh studio, staffed by a talented team of designers and developers, with more details forthcoming “soon”.
“After nearly a decade at Quantic Dream, I’m departing to co-found a fresh studio alongside a talented group of designers and developers.” We won’t say too much about that. We are embarked on a venture that is revolutionary in nature, peculiar in character, and for the time being, shrouded in secrecy. Extra on that quickly.
“I’d like to express my gratitude to the teams at Quantic Dream and Lucasfilm whom I’ve had the pleasure of working with on Detroit and Eclipse projects.” It’s been a terrific journey.
“A heartfelt thank you to our dedicated workforce, who have joined forces with us on this exciting venture, and to our esteemed buyers, whose trust and partnership have been invaluable as we embark on this shared journey together.” Extra on that, additionally, quickly.”
Williams spent nearly a decade working at Quantic Dream. Upon joining in 2015, he took on the role as lead author, repeating his previous stint in the same capacity.
Despite Williams’ departure not necessarily signaling significant changes for the sport’s trajectory, it is worth noting that departures do occur frequently in the industry – especially in the video game sector where job turnover can be high. However, previous reviews have hinted at some underlying issues, suggesting the sport may not be in its best shape.
After its introduction in December 2021, reports emerged that the sport had spent approximately 18 months in development, yet remained non-playable at the time. Later assessments suggest that the project’s actual launch date may potentially stretch to 2027 or even 2028. Lisa Pendse, Vice President of Advertising and Marketing at Quantic Dream, provided an update in September, revealing that the project’s status remained “unrevealed” but was still “percolating” in the background.