Hazelight Studios’ Josef Fares has revealed that the studio is already engaged on its subsequent recreation after the success of Cut up Fiction. Talking on the Associates Per Second podcast, Fares has mentioned that he’s “absolutely targeted” on the subsequent recreation.
On the podcast, Fares spoke ab out how he begins shifting on to new initiatives proper after releasing a recreation. He does acknowledge, nevertheless, that it feels a bit “additional particular” this time due to the massively constructive crucial and business reception of Cut up Fiction.
“For me personally, each time a recreation is out, I’m type of carried out with it,” mentioned Fares. “I’m type of like. ‘OK, now it’s the subsequent factor,’ however this has been a bit additional particular as a result of I might say that it’s been the best-received recreation now we have carried out. However to be sincere, all people’s tremendous joyful, however I’m so absolutely targeted and excited on the subsequent factor that we have already got began, simply wish to say that. So I really feel tremendous, tremendous excited.”
Fares additionally spoke concerning the constructive reception for Cut up Fiction. For context, Cut up Fiction was the primary recreation by Hazelight Studios to have scored greater than 90 on Metacritic all through the studio’s 13 years of growing video games. Hazelight celebrated Cut up Fiction‘s constructive reception with an accolades trailer.
“I believe it ended up someplace round 88,” says Fares referring to the Metacritic ranking for Hazelight’s earlier title, It Takes Two. “That they had within the group some type of guessing, the place they guess the Metacritic rating. They usually had a few individuals who nailed it really at 91. That was nice.”
Additional within the podcast, Fares spoke about how the group at Hazelight is worked up to do even higher for its subsequent recreation. He spoke about how the studio isn’t nervous about not with the ability to surpass its work with Cut up Fiction in its subsequent venture.
“To inform you this, we’ve been speaking about this rather a lot, we within the group actually actually really feel like ‘oh, they actually like this a lot,’” mentioned Fares. “We will do means higher. That’s the humorous half. It’s not like we’re feeling now ‘how will we high this’ or ‘do higher than this’. We simply really feel, simply wait until what we do subsequent, you realize.”
“That’s how assured we really feel in what we’re doing. However the temper is tremendous good, all people is tremendous excited.”
Cut up Fiction was extremely profitable, managing to promote one million copies in its first 48 hours. The studio additionally revealed that the sport had bought 2 million copies in its first week. The title has been well-received by critics in addition to gamers, and its Steam model is rated at “Overwhelmingly Optimistic.”
Cut up Fiction is a co-op recreation that places gamers within the footwear of two women – Mio and Zoe. Each gamers should work collectively to try to escape from a simulation that they’re each trapped in. Cut up Fiction was launched on PC, PS5 and Xbox Sequence X/S earlier this month. Try our evaluation for extra particulars.