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“This is probably the most eccentric gaming experience I’ve had across an entire console generation, and without a doubt, the strangest title I’ve played all year.” Hailing from Bokeh Sport Studio, an innovative indie team founded by Keiichiro Toyama, renowned for his work on and, this new venture boldly defies genre norms, forging its own distinctive identity rather than simply fulfilling preconceived expectations. While not without its flaws, the game offers a unique and captivating experience, albeit with some reservations.
In the 1990s fictionalized model of Hong Kong, known as Kowlong, a mystical entity named Hyoki materializes, embodying an enigmatic presence without physical form or discernible characteristics, yet capable of assuming control over nearly any individual whose gaze it captures. In the midst of a foreboding atmosphere, Hyoki’s memories remain shrouded in mystery as the game commences, leaving players with a sparse understanding of their protagonist’s past or motivations. Yet, one thing is certain: the objective is to track down and eradicate the terrifying Slitterheads, whose gruesome trail of mutilated corpses and heinous murders has left the town reeling.
“While acknowledging some drawbacks, this game offers a unique and captivating experience that’s worth exploring beyond its limitations.”
May well be a story-focused sport, revealing much. While the narrative’s Hong Kong-inspired backdrop and initial premise captivate, the sport too infrequently tugs on these ideas with meaningful substance, leaving intriguing concepts underdeveloped. While game narratives often play second fiddle to immersive gameplay, the plot typically remains instrumental in showcasing mechanics effectively. The game’s narrative impact is compromised by its clunky storytelling, unimpressive cutscenes, and subpar production values, which detract from an otherwise strong storyline.
One might reasonably propose that this assumption is flawed.
I began my review by referencing one of the most unusual video games I’ve played recently, acknowledging that this quirkiness works decidedly in the game’s favor. The core essence of the game unfolds before you, encompassing every aspect of its design. By inserting gamers within the soles, as it were, of a formless body-swapping spirit, the game successfully embodies a core gameplay loop that feels uniquely innovative and unparalleled in its market, despite presenting some rough edges; ultimately, the advantages far surpass the disadvantages.
At its core, the game’s gameplay mechanics revolve around seamlessly swapping between and controlling different characters, with mastery of this system being essential to excel in every aspect of the experience. Take the fight, for instance – while initially appearing as a straightforward motion game with a focus on melee mechanics, dodging, parrying, cooldown-based abilities and more, the game surprisingly injects an engaging twist by prompting players to avoid staying in one body for too long. With every novel body acquisition, players experience a brief yet potent boost in assault potency and combat effectiveness, fostering an addictive cycle of experimentation as they continually swap between diverse physiques.
“At the core of gameplay mastery lies the ability to seamlessly swap between and control multiple non-player characters, a feature that permeates every aspect of the game.”
Similarly, traversal and navigation foster a sense of exploration, dissuading players from forming undue attachments to any individual non-player character for an excessive amount of time. Stood at the entrance to a gate that’s been locked for too long – isn’t it time to move forward? Uncover a protagonist on the other side, seize control of their fate. You need to coax out the reluctant information from a non-verbal participant. As you venture into the unknown territory of conversational exploration, a peculiar individual catches your attention – a free-spirited artist named Luna who seems eager to disclose additional information about their latest project. What would it take to spark a meaningful exchange and unlock further insights from this creative mind? Can’t find a reliable way to safely access the rooftop construction site? Climb cautiously from one physique to the next, traversing balconies and terraces with precision, until reaching the desired destination.
Effectively leverages its initial concept, showcasing creative and captivating ways to integrate it into the overall gaming experience. Throughout the game, the physique-swapping mechanism remains an integral aspect of the gameplay cycle, thereby contributing significantly to its unique identity. While this quirk ultimately benefits the sport, its distinctiveness partially offsets certain drawbacks that mar some aspects of gameplay.
At the heart of this phenomenon lies a profound sense of difficulty that permeates every aspect of the sport. A textbook instance of a “diamond within the rough,” however, can really feel like a bit clunky at times. While motion in the game can be slightly jerky due in part to the animations, the real trouble begins during combat where these issues come to a head. While common attacks, parries, and blocks feel crisp and responsive, the occasional janky motion can make your actions feel overly imprecise and sluggish, a far cry from the fluid experience desired in an action game of this caliber.
Additionally, the text occasionally lacks variety in its phrasing. The sport strives to mitigate concerns in this regard by offering a wide range of playable characters, which, while introducing some degree of variability, doesn’t necessarily translate to vastly different experiences given the shared common movesets among protagonists. Among the game’s diverse roster are rare characters, dubbed Rarities, boasting unique abilities and attacks, such as a female warrior wielding razor-sharp claws reminiscent of Wolverine, or a rugged biker laying waste to foes with a high-powered shotgun. While the enemy selection may not be overly diverse, prolonged fight encounters can still become tedious with time. Despite its unique selling proposition’s impressive appeal, it can still falter occasionally due to the challenging execution of certain ideas.
For those willing to tolerate the imperfections and rough-around-the-edges nature of the experience, there lies a treasure trove waiting to be discovered.
Additionally, it commonly struggles with typically poor manufacturing standards across the entire product line. With its striking visuals, this artwork design boasts an undeniable allure, showcasing a mesmerizing blend of monster designs and neon-lit townscapes that will leave audiences enthralled. Despite its efforts, the game is marred by the uncanny valley effect of its poorly designed non-player character faces, stiff animations, and a noticeable absence of voice acting in most cutscenes – a silence punctuated only by awkward grunts and pauses.
Despite the rough exterior, those willing to navigate the imperfections will find a treasure trove waiting to be unearthed. Bokeh Sport Studio’s inaugural effort is a far cry from an ideal sports game, and its quirks might alienate some players from its intended message entirely – but I can envision it cultivating a devoted fan base over time. The setting, premise, and gameplay mechanics of this game, particularly its bold decision to incorporate physique swapping, are praiseworthy for their innovative approach and successful execution.