The second main patch for Skydance’s Behemoth is now reside throughout all platforms with “over 700” fixes.
Following a busy launch final December, VR motion RPG Skydance’s Behemoth has obtained its newest main replace in the present day for extra polish. Key areas of focus embrace fixing “a ton” of environmental considerations like visible pop-in, holes and floating objects, sound points, enhancements to grabbing and climbing, and extra. For patch 2, Skydance Video games launched the next assertion.
In the present day’s adjustments comply with the primary main patch that arrived per week after launch, addressing what the studio described as a “controversial” reception to its fight. That launched an non-obligatory “Freestyle Mode” to deal with fight stamina drain, over 1000 Quest-specific fixes, rebalancing for mini bosses, a brand new ‘Tenderfoot’ problem mode, and extra.
The complete Patch #2 notes may be discovered on the official web site, and Skydance Video games confirmed that is “not our last phrase, nor our last patch.” Whereas some points require extra time to repair, different deliberate adjustments sooner or later embrace further high quality of life enhancements and bringing the Area Mode out of beta.
“We’ll have extra particulars about what we’re doing there within the coming months,” said the crew.
Skydance’s Behemoth is out now on Quest, PS VR2, Steam and Rift.
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