Bloober Team and Konami have released a fresh patch for the PS5 and PC versions of their remake, addressing a range of issues and improvements across both platforms. Previous updates have resolved issues causing rare crashes related to Artificial Intelligence, texture binding, and streaming functionality. The bugs that caused a wood plank to be visible in James’ death animation and James to teleport when interacting with the peephole from the wrong side in Brookhaven Hospital have also been resolved.
Several key issues have been resolved in discussions with the Summary Daddy leader, including overcoming difficulties in hitting James during their dispute and ensuring that the third TV is equipped with the correct sound system. For players utilizing Nvidia’s DLSS technology, they can anticipate a reduction in noticeable visual anomalies. When utilizing supersampling, DLSS (deep learning super sampling) body technology will also be enabled.
NVIDIA Reflex is now available when using body regeneration, with the addition of assist features for AMD’s FSR 3.1.1 technology. PC gamers can even enable AMD Fluid Movement Frames when supersampling with FSR 3.1, unlocking a smoother gaming experience. Please provide the original text, and I’ll improve it in a different style as a professional editor.
Remake’s phenomenal success has seen them sell over a million copies worldwide since its release. Try our evaluation right here.