The PS5 Professional, Sony’s mid-gen refresh for its multi-million-selling ninth-generation console, isn’t even a 12 months outdated, and rumors have circulated concerning the PlayStation 6. Kepler, who appropriately leaked particulars concerning the Professional’s utilization of unreleased RDNA 4 options, revealed in September 2024 that the PS6 would have two SoCs.
It’s assumed that one can be a conveyable handheld, and proof is seemingly mounting about its efficiency. Relating to whether or not it might be as highly effective as a PS5 if launched by 2028, Kepler just lately responded on NeoGAF, “No, it’s a 15W SoC on 3nm.”
Naturally, this resulted in a number of follow-up questions, together with the purpose of the console if it might’t run PS5 video games. The leaker clarified that it positively can, however “not on the identical decision/FPS, primarily attributable to decrease reminiscence bandwidth.”
When requested if the efficiency is between the PS4 Professional and PS5, the leaker responded, “Laborious to estimate efficiency because it’s utilizing an unreleased GPU uarch, however I feel it’s someplace between Xbox Sequence S and PS5.” Apparently, the alleged handheld “tapes out” a number of months after the common PS6’s SoC.
Nonetheless, Sony isn’t repurposing present PS6 chips for the hand-held by having much less usable CUs. “They’re completely different SoCs,” stated Kepler and the transportable is “specifically designed to run at very, very low voltages.” They clarified that its CUs are a “lot lower than 40” and that it’s a “completely different SoC” regardless of sharing “a number of issues with Soundwave.”
Sony hasn’t supplied a timeline for the PS6’s launch, although Sony Interactive Leisure CEO Hideaki Nishino has indicated that it received’t be affected by the PS5’s lifecycle.