A brand new challenge affecting Variable Refresh Charge on Sony’s PlayStation 5 and PS5 Professional has reportedly been found, at the very least in particular titles. In keeping with Digital Foundry, enabling VRR and an unlocked body price for these video games ends in intermittent stuttering.
Occurring each eight seconds or so, it seemingly impacts titles like Hogwarts Legacy, The Final of Us Half 2 Remastered, Resident Evil 4 Remake, Kingdom Come: Deliverance 2, Elden Ring, and extra. Titles like God of Warfare Ragnarok, Gran Turismo 7, Immortals of Aveum, and Dragon’s Dogma 2 have been unaffected, at the very least within the 20 to half-hour of testing carried out.
Digital Foundry examined these video games throughout a number of TV units and located the identical challenge. It additionally found that Kingdom Come: Deliverance 2 doesn’t stutter on Xbox Sequence X. When switching to a unique enter, it’s eradicated for a while, although it’s not a everlasting repair.
Some feedback on the video famous that it might be a rounding error by the consoles. NTSC runs at 119.88Hz, however the consoles may very well be contemplating them as operating at 120Hz, with that discrepancy inflicting the stutter. It’s additionally probably as a consequence of a bug with Sony’s software program library that just some builders make the most of, leaving different titles unaffected.
Sony hasn’t supplied any info on the difficulty, however keep tuned for extra particulars on potential fixes.