Path of Exile’s next major expansion, Orpheus Lost, will launch in mid-December following a brief three-week hold-up. While additional details may surface before release, particularly regarding end-game content, the developer unveiled extensive gameplay footage at this year’s Tokyo Game Show.
Sony’s Shuhei Yoshida joins recreation director Jonathan Rogers for an in-depth exploration of the many nuances involved in crafting a compelling motion RPG experience. The mercenary’s arsenal is comprised of cutting-edge computerized projectile weapons and explosive devices, designed to inflict maximum damage. The Warrior’s versatility shines through its ability to combine distinct Slam abilities, yielding a multitude of possibilities, including the capacity for repeated attacks.
While customizing and incorporating Help Gems for expertise is straightforward, the battle has evolved to incorporate mechanics such as dodge cancellation. A thrilling segment of Monk gameplay unfolds as players navigate increasingly treacherous terrain within a rapidly diminishing abode, culminating in an electrifying confrontation with a formidable new boss. Gamers must engage in intense battles with foes lurking in the shadows, carefully avoiding exposure to potentially deadly electrical discharges.
Additionally, the game includes sofa co-op, where up to two players can play simultaneously in a seamless experience, starting from the category selection display where both characters are visible and controllable. Six gamers harmoniously collaborate in a cooperative symphony, unleashing chaos as one cohesive force.
The game enters early access on December 6th for PS5, Xbox Series X/S, and PC. The extent of the forthcoming information remains unclear, and we’ll provide updates as further details become available.