As Grinding Gear Games prepares for the early access launch of its latest title at 11:00 AM Pacific Standard Time, initial feedback has exceeded anticipation. According to sport director Jonathan Rogers, the motion RPG has surpassed the milestone of one million key redemptions, with gross sales continuing to rise steadily. Although the outcome was positive, he acknowledged that the team lacked preparedness to handle this level of demand.
The launch weekend may witness lengthy queues as GGG’s initial server capacity is set to accommodate just one million gamers. Despite having ordered additional cloud capacity, uncertainty remains regarding the scalability of our backend providers as we surpass one million subscribers.
With the introduction of additional database shards, our entire architecture has reached its maximum scalability potential thus far. Despite being uncertain about specific limitations, he expressed gratitude for the prompt response, assuring that his team would work tirelessly to address any potential server issues that may arise.
Early access to the game may become available for PC, Xbox Series X/S, and PlayStation 5, with starter bundles starting at $29.99. The upcoming game will feature a comprehensive narrative structure, comprising three acts, each with six courses, characterized by two ascendancies, totaling 12 unique storylines. The gaming experience will be further enhanced by an impressive array of 400 different monster species, along with 50 formidable boss encounters. Tons of abilities await discovery, alongside customizable options enabled by Help Gems and a rich endgame experience in the Atlas of Worlds.