Hey Video games’ landmark assist for No Man’s Sky continues with Replace 5.6, Relics, now out there on all platforms. If the mechs, underwater exploration, derelicts, residing ships, and extra weren’t sufficient, now you can have interaction in paleontology. Take a look at the trailer under.
Whereas scouring the universe, now you can occur upon historic bones. By assembling them, you possibly can recreate the creatures’ our bodies with a whole bunch of distinctive components to find. In fact, you possibly can promote these to Fossil Collectors, be a part of the Galactic Palaeology Society, seek out bone caches and extra. Accessing the dig websites gained’t be simple, although, as mysterious Guardians will rise as much as cease you.
You might also encounter the risen bones of creatures and may bask in new recipes which give completely different advantages. Stone effigies additionally await to be found and there are even large boneworms to battle.
Take a look at the patch notes under and full particulars right here. No Man’s Sky is accessible for PS4, PS5, Xbox One, Xbox Collection X/S, Nintendo Swap and PC.
5.6 Patch Notes
Acquire and Show Skeletons
- Planetary fossil beds now comprise an enormous array of particular bone formations.
- Every of those bones could be positioned as an ornamental base half, both individually or mounted on a show plinth.
- Bigger show plinths permit a group of bones to be reassembled into a whole skeleton, permitting the design and reassembly of historic and extinct beings.
- Accomplished shows could be packaged into an simply transportable module, permitting them to be re-deployed in different areas, traded with different gamers, or offered on the galactic market.
- A brand new planetary dig-site constructing has been added, serving as a hub for fossil collectors.
- The icon for planetary fossils has been improved.
- A small tutorial mission has been added to information new palaeontologists.
- A brand new palaeontology part has been added to the information.
Fossil Change
- A fossil collector has been added to the Area Station.
- Surplus fossils could be exchanged with the fossil collector, permitting gamers to focus on particular skeleton elements for his or her designs.
- The fossil collector will barter for gadgets of their assortment, permitting particular person stock gadgets to be swapped.
Relics Expedition
- Expedition Eighteen, Relics, will start shortly and run for roughly six weeks.
- Rewards embrace new posters, decals and titles; a residing stone swimsuit customization set; the distinctive Basilisk Crown workers; a mysterious skeletal companion; and the unique Dwelling Stone jetpack.
- Stone Guardians
- Fossil beds are actually watched over by a vigilant stone eye, prepared to guard the bones from those that would exhume them.
- Disturbing the vigilant eye might yield worthwhile rewards, however comes at the price of awakening the guardians.
- Two types of stone guardian await—an enormous residing statue, and a whirling storm of re-animated rock.
- Big guardian statues have been added to relic worlds.
Skeletal Lifeforms
- A brand new and extremely uncommon skeletal lifeform has been added to some planets.
- Some planets are actually dwelling to the elusive titanic bone-worm…
High quality of Life and Person Interface
- Planets in your present system can now be marked from the invention web page, including a marker to the starship navigation programs.
- Added an accessibility possibility to extend the distinction in mission-critical UI panels.
- Mounted a difficulty that might trigger the digicam to maneuver erratically backwards and forwards whereas inside high-ceilinged rooms in participant bases.
- Close by NPCs which have particular unseen interactions will now be highlighted with a marker.
- Added a brand new water state for ocean worlds with considerably bigger waves.
- Varied volumetric and different atmospheric results now not play on planets with out an environment.
- Story particulars from the In Stellar Multitudes mission now seem within the Journey Data web page within the catalogue.
- Decreased the variety of corrupt drones that assault participant settlements.
- The house station marker is now dynamically offset, stopping the marker from obscuring the station whereas at a distance.
- Mounted a variety of minor textual content points in some extractor UIs.
- Mounted a variety of minor textual content and icon points in store interactions.
- Mounted a difficulty that precipitated companions that had been set to make use of no equipment to have a random accent assigned after re-summoning them.
- Mounted a difficulty that precipitated the starship to too-aggressively lock on to markers when partaking the heart beat engine.
- An natural model of the Teleport Receiver has been added to be used in residing starships.
- Mounted a difficulty that precipitated the restore necessities for a number of residing starship applied sciences to all be the identical.
- Lingering on-screen show messages that report pulse drive errors will now clear as quickly as a profitable pulse drive engagement is detected.
Save System
- Considerably improved the compression used for saved video games, enhancing filesizes and add/obtain instances for gamers within the cross-save beta.
- Created a piece for cross-save settings inside the basic Choices menu.
- Gamers within the cross-save beta are actually alerted to conditions the place uploads are timing out, and may manually regulate how lengthy the sport will anticipate a profitable add earlier than detecting a timeout and cancelling.
Cooking
- New fossil-related cooking recipes have been added.
- Base storage container inventories are actually accessible whereas cooking.
- Mounted a difficulty that prevented entry to the nutrient processor’s inner storage whereas on a freighter or the Exo-Skiff.
- Mounted a variety of points whereas cooking the Exo-Skiff, together with progress resetting or incorrect gadgets showing in varied slots.
- Cronos’ grill on the Area Anomaly can now be utilized by a number of gamers without delay.
- Mounted a difficulty that made it not possible to cook dinner jellied eels.
- Deserted Mode Enhancements
- Multi-Instruments present in deserted mode are actually at all times free, however begin with broken slots.
- Settlement-related missions will now not begin in deserted mode.
- Deserted house stations now have entry to Exosuit, starship, and Multi-Instrument improve stations.
- Extra salvage packing containers have been added round deserted house stations containing worthwhile upgrades and stock enlargement modules.
- Purple programs are actually unlocked routinely in deserted mode.
- In deserted mode, crashed freighter containers and different buried caches can now comprise further worthwhile upgrades.
Optimization
- Launched a variety of optimizations to planetary prop rendering.
- Launched an optimization to dynamic physics teams.
- Launched a major reminiscence optimization for nav mesh era.
- Launched a variety of minor texture reminiscence optimizations.
- Launched an optimization for loading massive bases.
- Launched a variety of optimizations for textual content show, notably within the Journey Data pages.
- Launched an optimization to the varied catalogue and information pages.
Different Bug Fixes
- Mounted a variety of points that might happen when warping on board one other participant’s freighter.
- Mounted a difficulty that might trigger water creatures to be generated for a planet that may by no means have deep sufficient water for these creatures to spawn.
- Mounted a variety of mission blockers in They Who Returned.
- Mounted a difficulty that might trigger some bases to change into invisible when constructed on the water’s floor on ocean planets.
- Mounted a difficulty that might trigger PC gamers to seem jerky in cross-platform multiplayer.
- Mounted a uncommon challenge that might trigger gamers’ settings to reset in VR.
- Mounted a difficulty that might trigger NPCs to sink into the ground.
- Mounted a difficulty that might trigger a softlock when searching the Exocraft stock.
- Mounted a uncommon grasp on load when returning to a savegame that was saved whereas in an Exocraft after enjoying in multiplayer.
- Mounted a uncommon crash associated to digicam shakes.
- Mounted a memory-related crash on PlayStation 5.
- Mounted a variety of uncommon crashes associated to mesh scaling.
- Mounted a variety of uncommon maths-related crashes.
- Mounted a difficulty that might trigger some planetary props to pop in.
- Mounted a variety of Mac-specific rendering points.
- Mounted a uncommon challenge that might trigger saves to succeed in a max measurement and cease saving on Nintendo Swap—saves can now increase as required.
- Mounted a difficulty that might trigger a number of ships to change into docked to the identical touchdown pad.
- Improved the position positioning of ornamental base constructing props.
- Mounted a variety of textual content clipping points in massive popups.
- Mounted a difficulty that might trigger a teleport vacation spot to have two copies of a mission marker added.
- Mounted a difficulty that might make interactions troublesome on freighters that had been summoned a great distance from the centre of the photo voltaic system.
- Mounted a variety of points affecting markers and planet labels when coming into ambiance.
- Mounted a uncommon challenge that might trigger empty programs to generate incorrect details about their potential Atlas Stations.
- Mounted a difficulty that might trigger the galaxy map to incorrectly select a purple system as a part of its path to a distant star when purple programs will not be unlocked.
- Mounted a difficulty that might trigger gamers to start out in a purple system when arriving in a brand new galaxy, when purple programs weren’t unlocked.
- Mounted a difficulty that precipitated the water results from the Nautilon submarine to stay on the planet after summoning the sub to a brand new location.
- Mounted a difficulty that prevented Exocraft laser results from enjoying accurately in multiplayer.
- Mounted a difficulty that might trigger erratic torso actions in Sentinel mechs.
- Mounted a difficulty that might trigger the ship to hover as if above water when reloading on a planet.
- Mounted a variety of inconsistencies in creature descriptions, the place creatures could be described as being from the unsuitable surroundings.
- Mounted an incorrect texture getting used for the Titan expedition within the expedition historical past display.
- Mounted a variety of decals and posters from earlier expeditions being lacking from {the catalogue}.
- Mounted a difficulty that precipitated a variety of unusable and legacy gadgets to be included within the catalogue.