Launched for PC in September, the popular massively multiplayer online role-playing game (MMORPG) has been thrilling gamers worldwide with its rich storyline, diverse character classes, and immersive gameplay since its debut. With unbridled enthusiasm, 16’s DIY ethos sets the project apart from both AAA and indie developers, forging a unique identity in the process. Developed by Talha Kaya and Jack King-Spooner, the primary sport born from their collaborative efforts embodies the essence of their art-house inclinations and a trailblazing spirit that brought them together in creative synergy.
The entire game is painstakingly crafted by hand, with every component meticulously designed: the eponymous hero, the diverse creatures he confronts, and even the emblem on the pause screen all drawing inspiration from real-world analogues before being reimagined as digital assets in this Kickstarter- and UK Video Games Fund-backed action-adventure title. Various figures had been crafted from clay, bearing the distinctive impressions of King-Spooner’s latent fingerprints on their grainy surfaces, which were showcased in stop-motion cutscenes; others, with their conspicuous ball-joints, functioned as motion figures that were damaged and reassembled into puppets to conform to the narrative’s emotional demands.
“In discussing the creative process behind his game, King-Spooner revealed that he often feels disconnected from artwork in video games because its making methodology is not immediately apparent.” “Humankind’s salvation lies at an arm’s length.” While not everyone may be familiar with the concept of a standard map or UV mapping, many people are accustomed to manipulating pliable materials like clay. Typically, you’re aware of the outcome, normally, you have a sense of the direction, usually, you just experiment and see where it takes you.
As you don the worn leather boots and tartan kilt of a venerable Celtic druid, you find yourself transported to his rustic persona, as if launched into his world while he treks through the rolling countryside in search of injustices to right. This affable soul boasts a distinctive Scottish brogue, making it a challenge for others to discern the phrase “purple burglar alarm” without prompting; concurrently, his luxuriant beard seems incongruous with his gentle nature. By the climax of their journey, the hero has honed a vast repertoire of skills, effortlessly switching between martial prowess and mystical might to vanquish adversaries and decipher ancient enigmas. The true strength of this esoteric pursuit resides not in the theatrics of combat or the thrill of discovery, but rather in the subtlety and nuance of its conversational dynamics.
During my six-hour encounter with, I was astonished by the sheer volume of dialogue that unfolded. As Judero encounters individuals – be they chance acquaintances or ephemeral apparitions of pink apes – each person is afforded the opportunity to expound upon the minutiae of their daily lives, as well as more profound topics such as mortality, existential crises, faith, and political activism, with little direct correlation to the hunt that currently consumes them. They discuss, and Judero listens. As if sharing candid musings alongside the fantasy-laden narrative, the developers’ ideas and concerns resonate eerily with the game’s whimsical underpinnings, fostering an uncanny sense of direct communication with the player. Within the sport’s narrative-driven sequences, the emotional resonance discovered is equally crucial to its overall impact as Judero’s physically striking appearance and innovative use of visual effects.
As an artist, ‘s intuitive approach to storytelling bears a kinship with King-Spooner’s affinity for the serendipity of analog materials versus the exactness of digital tools.

Picture: Talha and Jack Co
During an interview in 2015, King-Spooner told Talha Kaya, his future collaborator on the project, “I find it easier to tackle issues this way.” Pixels don’t lend themselves well to conveying nuance, nor do they provide a space for experimentation and trial-and-error. Despite being a spinoff, an undercurrent of discontent arises from the meticulous pursuit of precision and flawlessness involved in its creation. As you immerse a fragment of paper in liquid and allow ink to seep onto its surface, the resulting blend is often surprisingly unpredictable. As you pour a small amount of milk into your glass of water, the subtle interplay of textures and hues becomes mesmerizingly pleasant to behold. When repeating a single note on a piano for two minutes while sustaining it with the sustain pedal engaged, adding a chord can create an exceptionally refined resonance.
While I’m not entirely convinced to dismiss digital art entirely, I do find significant merit in King-Spooner’s philosophy. Here is the improved text in a different style: The rugged, earthy tones of his designs resonate more authentically with players than even the most photorealistic Souls-likes or military shooters dominating Steam’s top charts. As a massive creature traverses intricately designed environments, comprising painted backdrops and lush cotton foliage, the setting responds authentically in real-time, its malleability a testament to meticulous planning and clever camera placement, allowing the scene to unfold with convincing organicity? The sensation that you can almost reach out and touch the characters on the screen is a unique one for any online game, and somehow simply knowing that they exist as physical models on a workbench in an art studio somewhere in Scotland goes a long way towards making it more than the sum of its parts?
As my time at Sony drew to a close, I felt more like a wide-eyed kid mesmerized by a library puppet show than a seasoned author sitting in front of my laptop with a DualSense controller buzzing beside me? With childlike abandon, I would overlook minor flaws in game mechanics or narrative holes, surrendering fully to the immersive and trippy experience that the game had to offer. In a bold departure from traditional norms, the developers’ artistic vision harmonizes seamlessly with the unique interactivity of video games, crafting an immersive experience that echoes the unbridled magic found in Scotland’s legendary folklore.
Judero