John Carmack described PC VR as “a boutique area of interest”, standalone VR as “the most important win that VR ever had”, and Beat Saber as “way more vital than Half-Life: Alyx”.
In a submit on X, the previous Oculus CTO as soon as once more clarified his place on standalone and PC VR, a place he has held for greater than a decade.
Each time I submit one thing essential of Meta’s dealing with of VR, there are all the time some previous timers that pile on with “Yeah! Extra AAA PC VR Video games is the way in which to win!”. To be clear — standalone VR was the most important win that VR ever had, by an enormous margin, and Beat Saber was way more vital than Half-Life Alyx.
Utilizing a PC to drive VR experiences is a boutique area of interest. Nonetheless precious and positively value supporting as a bonus characteristic, however not one thing that was going to show into even console degree success, not to mention cell degree.
The economics of AAA improvement had been by no means going to be broadly dropped at bear on a PC accent. I do assume there’s alternative for AAA content material to profitably have “VR bonus options”, however not absolutely designed-for-VR tasks at comparable ranges of effort.”
Carmack was the driving power behind the unique cell VR efforts at Oculus, spearheading the software program aspect of the Samsung Gear VR partnership and Oculus Go, which was primarily a standalone model of it.
In 2012, earlier than he even formally joined Oculus, Carmack described his objective of a headset that may use “cell phone {hardware}” and cameras for positional monitoring with no wires. And in 2013, whereas CTO of Oculus, Carmack even described this very best headset as working a model of Android.
A couple of months after the unique Oculus Quest launched, bringing positional monitoring and tracked controllers to standalone VR, Carmack proudly revealed that it was “by far” the corporate’s most retentive headset but, surpassing each PC-based Rift headsets.
By March 2023, round two and a half years into the Quest 2 period, Meta had offered practically 20 million Quest headsets, vastly greater than any PC VR headset.
Carmack: Quest Is ‘By Far Our Most Retentive {Hardware}’, Rift S Surpasses Rift
Fb’s new VR headsets are already seeing spectacular retention, in accordance with John Carmack. Throughout his keynote speech at Oculus Join 6 at present, Carmack introduced that Oculus Quest is “by far” Fb’s most retentive {hardware}. The Oculus Rift S, nevertheless, has already surpassed the unique Rift when it comes to
Half-Life: Alyx has offered roughly 3 million models. In distinction, nearly 10 million folks have unlocked the primary achievement of Beat Saber on Quest alone, and the sport can be obtainable on each PlayStation VR headsets and SteamVR.
So on goal attain, Carmack is objectively appropriate. However whether or not you assume Beat Saber or Half-Life: Alyx has larger cultural impression will probably be a matter of debate.