Three years after its release, Halo Infinite is poised to revamp the gaming experience by introducing a new third-person perspective, promising to mix things up.
While gamers have a preference for either first- or third-person shooters, with no clear contender for a second-person variant on the horizon, it’s undeniable that mastering Halo requires proficiency in its signature first-person perspective. While unmodified options were out of the question, a distinctly Halo experience couldn’t be replicated without its meticulously crafted science fiction weaponry staring back at you. 343 Industries has just announced a major addition to their game: the introduction of a new third-person mode. Here’s a trailer for the upcoming game that you can watch below; it’s authentic, verified by an official tweet from the Halo Twitter account.
While shared discomfort may be understandable, it’s reasonable to assume that 343 Industries’ decision to provide this content stems from a desire to meet consumer demand. Despite executive claims that a third-person mode was needed for promoting skins like Fortnite, the actual motive remains unclear. Although the footage includes a disclaimer indicating it’s a work-in-progress, the majority of the content appears almost fully functional. Notably, the ability to seamlessly switch between third- and first-person perspectives based on the weapon being used is quite convenient.
Reactions within the replies seem mixed, ranging from delight to disappointment, with Walmart Canada Gaming’s unexpected intervention likely stemming from the growing requirement for manufacturers to engage in such conversations.
Halo Infinite’s lack of a substantial presence at Microsoft’s recent showcases, including its absence from the summer event, suggests that the game is unlikely to make a significant impact anytime soon, following the cancellation of the Paramount+ TV series in July, making it an inopportune time to be a Halo enthusiast.