Amassing a assorted community of assets is a vital a part of Civilization 7. That stated, the sport’s tutorials depart some massive gaps in how assets really work. Buying assets in your settlements is one factor, although Civilization 7 throws up a number of cases the place you’ll be able to’t slot them – and doesn’t let you know why.
Under, we’ve damaged down all the things you could learn about assets in Civilization 7, together with tips about how they work, tips on how to get them, the circumstances below which they work accurately, and tips on how to repair points the place the sport received’t allow you to slot objects to cities and cities.
get assets in Civilization 7
It’s a must to really receive assets earlier than you’ll be able to slot them, and Civilization 7 offers you just a few strategies to get them:
- Set up a settlement in the perfect location
- Create commerce routes
- Conquer different settlements
Let’s break these down a bit.
![A map shows Ravenna getting resources in Civ 7](https://platform.polygon.com/wp-content/uploads/sites/2/2025/02/civilization-7-resources-2.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400)
Picture: Firaxis/2K through game-feeds
The primary manner is establishing a settlement close to sufficient to a useful resource node in order that the city or metropolis limits embody it. Doing so routinely provides the assets to your community, and as your settlement grows, any extra assets that get caught up in your settlement’s space of affect may also change into out there.
The opposite technique includes creating commerce routes with the service provider unit. Every service provider can set up one route to a different civilization’s metropolis, and also you get any assets that metropolis has close by for a small sum of Gold every flip – however solely close by assets. Something that metropolis imports for itself is out of your attain. The quantity of gold you pay will depend on what number of assets the goal metropolis has, however you’ll be able to anticipate between eight and 12 Gold per route, per flip generally. Civilization 7 doesn’t allow you to cancel commerce routes, so these transactions are everlasting.
Constructing a robust and assorted provide of your personal assets attracts retailers from different civilizations as nicely and helps steadiness the move of gold leaving and coming into your coffers.
The ultimate manner is conquering different settlements, which provides their items to your pool of accessible metropolis and bonus assets. For those who hold the town, it’s a good suggestion to go away any happiness assets the place they’re till unrest dies down and you’ll assemble happiness buildings there. In any other case, the extent of unhappiness would possibly trigger the settlement to defect or drag your surplus happiness down throughout the empire.
All kinds of assets in Civilization 7
Sources are objects that provide bonuses, both for particular yields within the settlement the place you allocate them or in your civilization extra broadly. Civilization 7 makes use of little footage of the supply to point out which tile they’re on, like a little bit horse image or a jar of spices, and you’ll hover over it to see what advantages it gives.
Some improve Meals manufacturing, which helps settlements develop extra rapidly. Others improve Manufacturing or add a small Gold multiplier to a settlement’s output, and some present bonus Happiness, which is a wonderful approach to offset unrest in newly acquired settlements or if issues simply go bitter unexpectedly.
[civilization-7-resources-3]
Civilization 7 divides its assets into three varieties — metropolis, bonus, and empire — with a fourth, manufacturing facility, that emerges in the course of the Fashionable Age. Because the identify suggests, metropolis assets are just for cities, so you’ll be able to’t slot them into cities. You’ll be able to allocate bonus assets to any metropolis or city related to your commerce community, although. That’s imprecise Civilization 7-speak for a settlement on a continent the place you may have at the least one commerce route or a coastal settlement with a port.
Empire assets are issues comparable to marble, gold, or tea. Their advantages apply throughout your civilization, perks comparable to extra injury for cavalry troops or additional gold, and also you don’t must allocate them.
Most bonus assets from the exploration age flip into manufacturing facility assets within the fashionable age, together with chocolate, fruit, and cotton. You’ll be able to solely allocate manufacturing facility assets in a metropolis that has a manufacturing facility, which is a course of in itself. Civilization 7 helps you to construct factories solely in settlements with a rail station which can be additionally related to your capital. Most cities and cities in your civilization routinely have roads connecting them after you may have a commerce route established, but when your community has gaps, create a service provider unit and use their “construct street” command to put a rail line between two settlements with a rail station.
![Roads connect a Civ 7 city to resources](https://platform.polygon.com/wp-content/uploads/sites/2/2025/02/civilization-7-resources-4.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400)
Picture: Firaxis/2K through game-feeds
You’ll be able to solely slot one manufacturing facility useful resource right into a metropolis with a manufacturing facility, no matter the place it’s or how massive the town is. Manufacturing unit assets are useful to have, whether or not you’re pursuing an Financial victory or not, since they supply extra specialised bonuses — citrus contributes to naval manufacturing, for instance — or perks that assets didn’t provide in earlier ages, together with elevated science yields.
For extra, see our full checklist of all assets in Civilization 7.
slot assets on a metropolis in Civilization 7
Choose the icon with the leaf image to open the useful resource menu. There, decide which useful resource you need, and resolve which settlement you assume ought to have it. The useful resource display exhibits every settlement’s present yield outputs, so use these numbers to tell your determination. In case your capital already has 80 manufacturing however you’re struggling to make gold, for instance, it is likely to be value slotting bonus manufacturing assets right into a city with the expansion specialization as a substitute, since manufacturing converts to gold in these settlements.
Civilization 7 all the time throws up a leaf icon notification within the backside proper if you receive a brand new useful resource, so there’s no probability of by accident lacking it.
improve useful resource slots in Civilization 7
Civilization 7 is a bit murky about which settlements get what number of slots and what you are able to do to spice up their variety of out there useful resource slots. The one surefire approach to do it’s so as to add camels as a useful resource, which will increase the variety of slots by two within the settlement the place the camel is – or one, technically, because the camel takes up a slot. Camels are a metropolis useful resource, so this technique received’t work for cities. It’s additionally not out there within the fashionable age, when camels cease present as a useful resource.
Apart out of your capital metropolis, which finally ends up with a number of useful resource slots as the sport progresses, most cities can have between one and three slots, whereas cities get three to 5. Development capability appears to be how Civilization 7 determines the variety of slots, quite than commerce routes or out there assets. For instance, in a number of video games, our cities with populations over 40 that generated meals over 80 had 4 or 5 useful resource slots, whereas these with populations of 30 or so had fewer.
Why received’t it let me slot assets?
![A map shows cities connected with resources in Civ 7](https://platform.polygon.com/wp-content/uploads/sites/2/2025/02/civilization-7-resources-5.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400)
Picture: Firaxis/2K through game-feeds
If Civilization 7 received’t allow you to slot a metropolis or bonus useful resource to a settlement, and also you’re not attempting to stuff a metropolis useful resource right into a city, the problem is nearly all the time the results of that settlement having no connection to an present commerce route. It is likely to be on an island, surrounded by rival civilizations, or simply additional out than the place your retailers presently journey.
The simplest approach to repair that’s to buy or create a service provider unit and set up a commerce path to the settlement closest to the city or metropolis the place you’re having the difficulty. If the settlement has entry to navigable water, it’s best to have the ability to bypass the service provider resolution by simply constructing a port.
Empire assets present up as useful resource nodes on the map like every other, however they apply to your complete civilization and require no administration. You’ll be able to hover over them on the high of the useful resource display to see what they do, however you’ll be able to’t transfer them round. Manufacturing unit assets are just for settlements with a manufacturing facility, however when you can’t slot these in a metropolis with a manufacturing facility, examine your rail community. There’s an excellent probability a settlement between the manufacturing facility metropolis and your capital doesn’t have a rail station, or the sport forgot to construct a street between it and your capital.
For extra Civilization 7 guides, see tips on how to arrange commerce routes, tips on how to attain distant lands, and tips on how to use treasure fleets. Plus, right here’s our leaders tier checklist and a listing of all assets.