While two new jobs were introduced with the enlargement, the majority of players still prefer the original’s dual blades and high-energy combat style, which are visually captivating and easy to execute.
In Ultimate Fantasy XIV, the Viper Job may initially seem like just another run-of-the-mill melee DPS class. However, it boasts a surprisingly complex moveset with a staggering 100 levels of expertise to master. This style, however, prioritizes raw damage output over situational usefulness and utility boosts, rendering the Viper Job eerily similar to that of the Samurai. Mastering this job’s intricacies requires a fair amount of practice and dedication initially, but as you become more proficient, the various combinations will soon become second nature.
To unlock the Viper Job in Final Fantasy XIV, follow these steps. First, reach level 70 with a Rogue or Ninja job. Next, complete the main scenario quest “The Far Eastern Legacy” up to the point where you acquire the blueprints for the Viper’s Fang. Then, craft the Viper’s Fang using the blueprints and required materials. Once crafted, equip the Viper’s Fang in your inventory, and you’ll gain access to the Viper Job.
To gain access to the Viper job in Final Fantasy XIV: Ultimate Edition, simply complete the level 80 quest “The Name of the Game.” Like other downloadable content (DLC) jobs, the initial Viper quest is located in one of the starting city-states of Eorzea. Enter the Viper quest begins when you speak to Mournlow Moor’s villager, who mentions rumors of a mysterious viper.
While pursuing the “Disciple of Conflict” or “Magic” job, it’s essential to ensure a minimum of one character is prepared to accommodate the search; however, unlocking this profession necessitates investing substantial time in Final Fantasy XIV. The Viper Job initiates at level 80, justifying the necessity for this prerequisite. For optimal progression with the 7.0 primary storyline as a Viper, be prepared for approximately 10 levels of grinds before reaching the starting point.
The Vipers’ arsenal is a force to be reckoned with, boasting an array of deadly abilities that strike fear into the hearts of foes. With precision and poise, they unleash their fury upon the battlefield. Some notable Viper Abilities include:
* **Poison**: A slow-acting toxin that gradually drains the life force from its victims.
* **Venomous Fangs**: Razor-sharp canines infused with potent venom, capable of delivering a fatal blow.
* **Cocoon Strike**: A swift and agile attack that wraps opponents in a web of sticky silk.
* **Coil**: The Viper’s most devastating move, where it constricts its prey, squeezing the life out of them.
These abilities make the Vipers formidable combatants, capable of taking down even the most resilient foes.
Since Viper starts with a degree of 80, you’ll automatically gain access to most of its expertises from the onset. Before venturing into your first dungeon, take a moment to review the tooltips and familiarize yourself with the game mechanics.
Motion | Degree Acquired | Impact |
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1 | Delivers an assault with unparalleled efficiency, achieving a remarkable 200%. | |
5 | The player delivers an assault with exceptional proficiency, boasting an efficiency rating of 260. Further Impact: Grants Hunter’s Intuition Hunters’ Intuitive Insights: Boosts damage output by 10%. Period: 40s Cannot solely be executed after efficiently landing a successful touch down of Metal Fangs or Dread Fangs. |
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10 | The opponent takes 140 points of damage as a result of the attack. The opponent’s next attack deals 20% less damage. Toxic Gnashing Fury: Boosts damage inflicted upon enemies by 12% Period: 20s Extends Noxious Gnash’s duration by up to 40 seconds, with an increase of 20 seconds from its previous maximum. |
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15 | Deals ranged damage with an efficiency rating of 200%. | |
20 | The player delivers a swift and calculated assault with unparalleled efficiency, achieving a remarkable rating of 260. Further Impact: Grants Swiftscaled Swiftscaled Impact: This skill significantly reduces the solid time and recast time of both weapon skills and spells by a notable 15%, as well as shortening the auto-attack delay. Period: 40s Once you have successfully landed Metal Fangs or Dread Fangs with precision and accuracy. |
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25 | Unleashes a devastating attack that strikes nearby foes with precision and power, dealing 100 points of damage to each enemy within its area of effect. | |
30 | Effectively unleashes a devastating attack with unparalleled precision, boasting an impressive efficacy rating of 300. When executed from a goal’s flank, a 360 spin can prove devastating for defenders. Potencies are boosted by a factor of 100 when under the influence of Flankstung Venom. Further Impact: Grants Hindstung Venom Enhanced Venomous Frenzy: Boosts the effectiveness of Hindsting Strike by a staggering 100%. Period: 40s Impact cannot be effectively combined with varying viper venom outcomes. Further Impact: Boosts the Serpent’s Choices Gauge by a significant 10% for enhanced possibilities. Can be executed after efficiently landing Hunter’s Sting. |
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30 | Unleashes a ruthless assault with precision and accuracy, boasting an impressive efficiency rating of 300. When launched from the flanks of a goal, the 360-degree pass proves an effective tactic in navigating congested penalty areas. Potencies are increased by 100 when affected by Flanksbane Venom. Further Impact: Grants Hindsbane Venom Hindswan Venom Impact: Boosts the effectiveness of Hindswan Fang attacks by 100% Period: 40s The impact of separate viper venom outcomes cannot be aggregated. Will further amplify the effect, resulting in a 10% boost to Serpent’s Choice Gauge. Can be executed after a successful landing of Hunter’s Sting. |
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30 | Executes a devastating attack with precision and effectiveness, yielding a formidable force of 300 units. A defender’s best friend: the 360 spin to win the ball back quickly from behind an opponent. Potency increases by a factor of 100 under the influence of Hindstung Venom. Further Impact: Grants Flanksbane Venom Flanksbane Venom Impact increases the efficiency of Flanksbane Fang by 100%. Period: 40s The impact of various viper venoms cannot be compounded to produce a cumulative effect. This ability will further augment the Serpent’s power, boosting its Serpent Choice Gauge by a substantial 10 points. Can only be executed immediately after successfully landing Swiftskin’s Sting attack. |
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30 | Efficiently delivers an assault with a precision rate of 300%. When executed from behind a goal’s rear corner, the 360 can be a highly effective move. Potency is boosted by a significant 100 when under the influence of Hindsbane Venom. Further Impact: Grants Flankstung Venom The flankstung venom impact skill will now augment the efficacy of Flanksting Strike by a substantial 100%, thereby rendering it an even more formidable technique in combat. Period: 40s The impact of different viper venom outcomes cannot be cumulatively combined. Further Impact: Increases Serpent’s Choice gauge by 10%. The counterattack can solely be executed after successfully landing Swiftskin’s Sting. |
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35 | Unleashes a devastating attack, dealing 80% damage to all nearby foes. Furious Frenzy: Unleashes a maelstrom of Noxious Gnashing blows, ravaging the opponent’s defenses and leaving them reeling. Noxious Gnash’s Impact: Boosts damage dealt by 10%, amplifying the harm inflicted. Period: 20s Extends the duration of Noxious Gnash’s effects by up to 40 seconds, increasing its overall impact and potential damage output. |
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40 | Sprint swiftly to the targeted opponent’s or ally’s position with haste. Most Costs: 3 Can’t be executed whereas sure. |
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40 | Unleashes a devastating attack on nearby foes, dealing 120 points of damage with precision and effectiveness. Further Impact: Grants Hunter’s Intuition Hunter’s Intuitive Edge: Boosts damage output by 10% with uncanny instinct. Period: 40s Following this successful execution, |
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45 | Unleashes a devastating assault on surrounding foes, dealing a combined total of 120 damage. Further Impact: Grants Swiftscaled Swiftscaled Impact: Significantly diminishes weapon skill solid time and recast time by 15%, as well as spellcasting’s equivalent metrics, while concurrently reducing auto-attack delays. Period: 40s Once Metal Maw or Dread Maw has been efficiently landed? |
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50 | Unleashes a devastating assault on nearby foes, dealing a crushing 140 damage to all affected enemies. The potencies are increased by 20% under the influence of Grimhunter’s Venom. Further Impact: Grants Grimskin’s Venom Grimskin’s Venom Impact: Boosts Bloodied Maw’s effectiveness by 20% Period: 40s Impact cannot be stacked with different viper venom results. Further Impact: Significantly boosts the Serpent Choices gauge by 10. Can only be executed immediately following a successful touchdown by Hunter’s Claw or Swiftskin’s Bite. |
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50 | Unleashes a devastating attack, dealing 140 damage to all nearby foes with precision and effectiveness. Potency increases by 20 when under the influence of Grimskin’s Venom. Further Impact: Grants Grimhunter’s Venom Grimhunter’s Venom Impact boosts the effectiveness of Jagged Maw by 20% efficiency. Period: 40s The stacking of impact from multiple vipers’ venom cannot occur, yielding distinct consequences. Further Impact: Boosts Serpent’s Choice Gauge by 10% Once seamlessly triggered by executing either Hunter’s Chew or Swiftskin’s Chew with precision. |
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55 | Modifications to the Dying Rattle, Final Lash, First Legacy, Second Legacy, Third Legacy, and Fourth Legacy can be made when circumstances necessitate their execution. | |
55 | Leverages its arsenal to unleash a precision-guided attack with a velocity of 250 units. Only executable immediately following a successful execution of Flanksting Strike, Flanksbane Fang, Hindsting Strike, or Hindsbane Fang. |
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60 | Unleashes a devastating attack on all nearby foes, inflicting a crushing 100 points of damage with pinpoint accuracy. Solely executable after efficiently landing at Jagged Maw or Bloodied Maw. |
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65 | Deals an assault with an efficiency of 450. The opponent’s goal now bears the stench of the Noxious Gnash. Noxious Gnash’s Impact: Boosts your harmful effects on enemies by a formidable 10%. Period: 20s Increases the maximum duration of Noxious Gnash to up to 40 seconds. Further Impact: Grants a Rattling Coil for up to three uses. Most Costs: 2 The recast time for this ability shares a timer with Pit of Dread. |
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65 | Unleashes a devastating assault with unparalleled precision and effectiveness, boasting an impressive strike rate of 500. The 55-yarder becomes an unstoppable force when executed from a goal’s flank. Further Impact: Grants Hunter’s Intuition Will Hunter’s intuition significantly impact combat performance? To answer this, we must examine the consequences of its activation. Specifically, Hunter’s intuition will boost harm dealt by a substantial 10%. Period: 40s Further Impact: Grants Hunter’s Venom Hunter’s Venom Impact: Boosts the effectiveness of Twinfang Chew by a substantial 50%. Period: 30s Will significantly boost the Serpent Choices gauge by 15%, resulting in a substantial increase. Upon successfully executing this maneuver, Twinfang transforms into Twinfang Chew, and Twinblood transforms into Twinblood Chew. These two instances will execute a sequence of actions after utilizing Hunter’s Coil. The ability to unleash this devastating strike can only be unlocked immediately following a touchdown by Dreadwinder or the swift and deadly coil of Swiftskin. This weapon skill does not share a recast timer with any other action. |
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65 | Exercises swift and precise attacks, unleashing devastating strikes at a rate of 500%. When executed from behind the goal, 55 yards is typically the optimal distance for a direct free kick to result in a successful shot on target. Further Impact: Grants Swiftscaled Swiftscaled Impact: This effect reduces the solid time and recast time of weapon skills, spells, and auto-attacks by 15%, streamlining combat performance. Period: 40s Further Impact: Grants Swiftskin’s Venom Swiftskin’s Venom Impact boosts the effectiveness of Twinblood Chew by 50%, enhancing overall performance. Period: 30s Furthers the impact of this mechanic, boosting Serpent Choices Gauge by 10. As the twin transformations unfold seamlessly, the modification of Twinfang yields Twinfang Chew, while Twinblood evolves into Twinblood Chew. The actions will be executed in two consecutive instances subsequent to the completion of Swiftskin’s Coil. Only executable immediately following a touchdown by Dreadwinder or Hunter’s Coil. This weapon skill does not share a recast timer with any other action. |
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70 | Unleashes a devastating assault on nearby foes, striking them with precision and force equivalent to 200 damage units. Further Impact: Deals 1.5x damage to an enemy’s ultimate ability, with a 25% chance to silence the target for 2 seconds. Improved text: “Noxious Gnash’s Impact: Increases harm dealt to enemies by 10%” |
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70 | Deals a devastating assault to all nearby enemies, unleashing a forceful blow that strikes them with an efficiency of 250. Further Impact: Grants Hunter’s Intuition Hunter’s Intuition Impact: Boosts damage output by 10% effectively. Period: 40s Further Impact: Grants Fellhunter’s Venom Fellhunter’s Venom Impact significantly boosts the effectiveness of Twinfang Thresh by a substantial 30%. Period: 30s Will significantly enhance the Serpent Choices Gauge by 15. As soon as the team effectively lands this move, the Twinfang unit transforms into a Twinfang Thresh, while the Twinblood component converts into a Twinblood Thresh. The specified actions will be executed in two consecutive instances subsequent to the completion of Hunter’s Den. Can only be executed after Pit of Dread or Swiftskin’s Den. This weapon skill does not share a recast timer with any other action. |
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70 | Unleashes a devastating assault on all nearby foes, dealing a formidable 250 points of damage to each target in its path. Further Impact: Grants Swiftscaled This skill amplifies the effectiveness of attacks, decreasing weapon skill cast times by 15%, as well as spell recasts and auto-attack delays. Period: 40s Further Impact: Grants Fellskin’s Venom Fellskin’s Venom Impact boosts the efficiency of Twinblood Thresh by 30%. Period: 30s Furthers your chances of getting a serpent choice by 15% with each successful attempt. Upon successfully landing this ability, Twinfang transforms into Twinfang Thresh, while Twinblood evolves into Twinblood Thresh. Two instances of these actions will be executed immediately after traversing Swiftskin’s Den. Can only be executed after Pit of Dread or Hunter’s Den. This weapon skill has no shared recast timer with other actions. |
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75 | Modifications to the Twinfang Chew, Twinfang Thresh, and Uncoiled Twinfang techniques are possible when the necessary prerequisites are fulfilled? | |
75 | Modifications to Twinblood Chew, Twinblood Thresh, and Uncoiled Twinblood: Ensuring Seamless Execution When Necessities Are Met. | |
75 | Delivers a swift and precise assault with unwavering efficiency, achieving a flawless strike rate of 100%. Hunter’s Venom Efficiency: 150 Swiftskin’s venom deals 15% increased damage to enemies affected by Hunter’s Coil. Period: 30s When fully utilized, Can only be triggered once Hunter’s Coil or Swiftskin’s Coil has been successfully deployed. |
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75 | Executes a flawless assault with precision and skill, achieving a perfect strike rate of 100%. Swiftskin’s Venom Efficiency: 150 If successfully chained to Swiftskin’s Coil, Grants Hunter’s Venom. Period: 30s Solely executable after efficient touchdown of Hunter’s Coil or Swiftskin’s Coil. |
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80 | Unleashes a devastating attack on nearby foes, dealing 50% damage to each affected enemy. Fellhunter’s Venom Efficiency: 8 The further impact of executing Fellskin’s Venom after Hunter’s Den is that it grants. Period: 30s The ancient ritual can be triggered and executed exclusively following a successful landing at either Hunter’s Den or Swiftskin’s Den. This motion cannot be assigned to a hotbar. |
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80 | Lays down a devastating attack on nearby foes, striking each one with precision and force, dealing 50 damage. Fellskin’s Venom Efficiency: 80 The swift and deadly strike of Fellhunter’s Venom now leaves a lasting impression on the battlefield. Period: 30s After successfully completing a landing at either Hunter’s Den or Swiftskin’s Den. |
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82 | Unleashes a devastating attack, dealing 600 damage to the initial target, and 300 damage to all subsequent foes, with its potency reduced by half. The Department of State’s Bureau of International Cooperation announces that a new round of grants are being made available to support projects promoting economic development and social cohesion in disadvantaged communities. Enhancing the potency of Twinfang’s synergy: Boosts Uncoiled Twinfang’s effectiveness by a substantial 50%. Period: 60s Rattling Coil Price: 1 This weapon skill has no shared recast timer with other abilities. |
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86 | Activates a single stack of Rattling Coil. Grants Able to Reawaken. Period: 30s This command can solely be executed in a fight situation. |
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90 | Deals an attack with an efficiency of 700 to the primary target, and reduces damage dealt to all subsequent targets by 40%. Furthers Impact: Grants up to 5 stacks of Anguine Tribute, each stack providing increased damage and effectiveness. Period: 30s Serpent Choices Gauge Price: 50 |
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90 | The attack deals 400 damage to the primary target and 40% reduced damage to secondary targets. Efficiency increases to 600 when triggered by Reawaken. Anguine Tribute Price: 1 This weapon skill has no shared recast timer with any other action. |
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90 | Delivers a devastating assault, dealing 400 damage to the primary target and 40% reduced damage (240) to all other enemies. Efficiency is significantly boosted to a level of 600 upon execution following the conclusion of the First Era. Anguine Tribute Price: 1 This weapon skill does not share a recast timer with any other action. |
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90 | Deals an assault dealing 400 damage directly to the primary target, and reduces damage by 40% for all subsequent targets. The efficiency is increased to 60% when implemented following the conclusion of the Second Era. Anguine Tribute Price: 1 This weapon skill does not share a recast timer with any other action. |
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90 | Deals an initial attack with a potency of 400 to the primary target, subsequently dealing 40% reduced damage to all other enemies. Efficiency is boosted to 60% upon execution following the Third Era’s conclusion. Anguine Tribute Price: 1 This weapon skill has no shared recast timer with other actions. |
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92 | Delivers an assault with 100% effectiveness against the primary target, and 50% reduced damage to all subsequent targets. Poised for Twinfang Efficiency: 150 The U.S. Department of Health and Human Services has announced that grants are forthcoming to support innovative research projects at the intersection of biotechnology and agriculture, specifically those focused on harnessing the power of microbiome dynamics. The grants, part of the Twinblood Initiative, aim to stimulate breakthroughs in areas such as crop resilience, disease prevention, and sustainable food production. Enhanced Performance for Uncoiled Twinblood: Boosts efficiency by 50% Period: 60s The operation cannot begin without first completing Uncoiled Fury. |
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92 | Deals an immediate attack dealing 100 damage to the targeted primary enemy, with reduced effectiveness against subsequent enemies at 50%. Poised for Twinblood Efficiency: 150 After being unleashed from its tight coil, Can now unfolds its full fury, building upon the momentum gathered from Uncoiled Fury. |
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96 | Delivers an assault dealing 1,050 damage directly to the primary target, and deals 40% of that amount to all other enemies. Reawakened impact expires upon execution. Requires at least one offering of Anguine Tribute to proceed. This weapon skill does not share a recast timer with any other actions. |
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100 | Deals an assault dealing 250 damage to the primary target, with reduced effectiveness of 40% applied to subsequent targets. Can be executed solely after the First Era. |
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100 | Unleashes a powerful attack on the primary target, dealing 250 damage, while reducing damage to subsequent targets by 40%. Only after the completion of the Second Era’s tasks can this be initiated. |
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100 | Delivers a high-impact attack on the primary target, dealing 250 damage, while secondary targets receive 40% of that effectiveness. Solely executable after the advent of the Third Era. |
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100 | Deals an assault that yields 250 damage to the primary target, while delivering 40% reduced damage to all other enemies. Cannot solely be executed after Fourth Era. |
As the sun dips below the horizon, a new day dawns for Vipers in Eorzea. The art of venomous manipulation is elevated to new heights with the introduction of job rotations, allowing skilled serpent handlers to unleash devastating combos and strategic cooldowns.
In this guide, we’ll delve into the intricacies of Viper job rotation, exploring optimal rotation strategies, must-know cooldowns, and tips for maximizing damage output.
Rotation Structure:
The Viper’s arsenal is built around three primary components: Debuffs, DoTs, and nukes. By mastering these elements, players can craft rotations that deal massive amounts of damage while minimizing downtime.
Debuffs:
• Snake Bite: A staple debuff that reduces target’s physical defense.
• Toxic Coil: Slows the enemy’s casting speed.
DoTs:
• Venomous Fang: Deals moderate damage over time with a chance to proc additional ticks.
Nukes:
• Viper Strike: A high-damage hit that can be used as an opener or in rotation.
Cooldowns:
• Coil of the Serpent: Reduces damage taken during its duration and increases damage dealt.
• Fang’s Fury: Increases critical hit rate for a set period.
Optimal Rotation Strategies:
1. Debuff-heavy rotation: Focus on applying debuffs, followed by DoTs, and finishing with nukes.
2. Hybrid rotation: Alternate between debuffs, DoTs, and nukes to maintain a balance of damage output and cooldown usage.
3. Burst rotation: Prioritize high-damage hits (Viper Strike) and utilize nuke-based combos for maximum damage.
In conclusion, mastering the art of Viper job rotation is crucial for any serious Eorzean adventurer. By understanding the intricacies of debuffs, DoTs, and nukes, players can craft rotations that leave enemies in a venomous haze.
The fundamental Viper rotation in Final Fantasy XIV comprises numerous seamless combos culminating in signature abilities that apply status effects and amplify the potency of subsequent abilities. Although the concept may initially seem overwhelming, it ultimately boils down to managing a manageable number of key components in harmony.
Degree 80 Viper Rotation
When you initially unlock Viper at degree 80, you’ll need to focus primarily on mastering the fundamental combinations of the Job. Don’t fear simplicity; just measure success. Whenever you unlock new expertise, such as at degree 82 or degree 90, these special abilities become accessible. Simplify your training by focusing on mastering the fundamental combinations.
There are and for Viper. The primary combo sequence starts with a solid. Both fang assaults can be observed by two separate entities. Lastly, Hunter’s Sting can result in both excruciating pain and lasting scars. Swiftskin’s Sting can also result in both agonizing stings and lingering discomfort.
Here’s how I can help: To ensure a primary understanding, please clarify first. Your hotbar’s actions are automatically replaced by subsequent steps within a combo, with highlights indicating which ones to press. If several experts are highlighted, you may press just one. When starting with Viper, this is the fundamental information you’ll need to get started, but you may still benefit from further exploration to gain a deeper understanding of its capabilities.
Metal Fangs and Dread Fangs—the opening blows in the pursuit of a single objective—share an unexpected similarity. While both initiate the one-goal combo, Dread Fangs uniquely impose a debilitating effect, elevating the damage dealt to targets by 10%. From there, Hunter’s Sting and Swiftskin’s Sting apply accordingly. Both options enhance your combat performance: the former amplifies damage by 10%, while the latter shortens auto-attack intervals.
The final aspect of combo finishers with names commencing with “” or “” is their ability to inflict increased damage on an opponent’s flank or rear. Each positional role applies a unique buff to the opposing team’s same-side positional, amplifying their harm. The Flanksting Strike boosts damage from Flanksbane Fang, while Hind attacks also benefit from this synergy.
Ideally, characters should always be optimised and fully buffed. Strike, strike, strike again! Upon executing a successful takedown from any of these positionally advantageous scenarios, you’ll gain the opportunity to unleash an all-powerful combination finisher.
The second single-target combo applies the same buffs, but the opener is unavailable to ensure consistent usage. This combination of abilities grants an immediate boost to your meter, a vital component of your Job gauge that becomes increasingly important as you progress and unlock new skills.
Fortunately, the second combination is much simpler. Since adopted and Each are interchangeable, their usage can be flexed freely. Therefore, you may use them interchangeably in either order following Dreadwinder. They’re positional, though.
While Dreadwinder is on cooldown, the single-target variant remains identical in functionality, sharing the same mechanics but with distinct names. While they are the primary duo, and are the secondary. These abilities follow the same guidelines and provide the same buffs as the single-target combinations, making it natural for you to execute them seamlessly.
Here’s the best Degree 80 primary Viper rotation in Final Fantasy XIV? The buffs used by each ability are denoted in parentheses to provide clarity on their placement.
- Dreadwinder
- Hunter’s Coil (Hunter’s Intuition)
- Swiftskin’s Coil (Noxious Gnash)
- Dread Fangs (Noxious Gnash)
- Hunter’s Sting (Hunter’s Intuition)
- Flanksting Strike
- Dying Rattle
- Metal Fangs
- Swiftskin’s Sting (Swiftscaled)
- Hindsting Strike
- Dying Rattle
- Metal Fangs
- Hunter’s Sting
- Flanksbane Fang
- Dying Rattle
- Metal Fangs
- Swiftskin’s Sting (Swiftscaled)
- Hindsbane Fang
- Dying Rattle
Until it’s completely exhausted again, that is the point at which the cycle begins anew. Combining both Hunter’s Sting and Dread Fangs will also be necessary.
Degree 80 Viper AOE Rotation
The Viper is essentially a duplicate of the original, with distinct skill names differing only in their nomenclature. You’ll still receive the same benefits, and the overall concept remains unchanged. When faced with a multitude of adversaries, employ this all-encompassing Viper rotation to dominate the battlefield.
- Pit of Dread
- Hunter’s Den
- Swiftskin’s Den
- Dread Maw
- Final Lash
- Hunter’s Chew
- Jagged Maw
- Final Lash
- Metal Maw
- Swiftskin’s Chew
- Bloodied Maw
- Final Lash
As you clearly see, this is essentially the same thing. There’s a rotation-essential combo on cooldown that replenishes your Job gauge, while a primary combo needs to be repeated to sustain the energized state of your active buffs.
Degree 90 Viper Rotation
Degree 100 Viper Rotation
Which Viper Weapon do You Need to Crush Your Enemies?
In the vast world of Final Fantasy XIV (FFXIV), acquiring the right Viper weapon is crucial for your character’s development. These weapons possess unique abilities that enhance your combat prowess. But, which ones are the most powerful? And how can you obtain them?
The 5 Most Powerful Viper Weapons:
1. **Thaumaturge** – Boosts Intelligence by a whopping 50% and increases your magic damage output.
To get: Complete the “A Moogle’s Plea” quest in the Old World.
2. **Vespera** – Increases your attack speed by 15% and adds a chance to apply a debuff that reduces target defense.
To get: Earn from level 70 FATEs or purchase it with 1,000,000 Allied Seals.
3. **Crescent** – Enhances your healing output by 20% and increases the duration of your own buffs.
To get: Complete the “The Secrets of the Ancients” quest in the Old World.
4. **Luminaria** – Increases your critical hit rate by 15% and adds a chance to apply a debuff that reduces target accuracy.
To get: Earn from level 70 FATEs or purchase it with 1,000,000 Allied Seals.
5. **Apexion** – Boosts your physical damage output by 20% and increases your attack speed by 10%.
To get: Complete the “The Secrets of the Ancients” quest in the Old World.
Tips for Acquiring Viper Weapons:
* Focus on completing quests and FATEs to earn these weapons.
* Save up Allied Seals to purchase them from the Market Board.
* Keep an eye out for special events or limited-time offers that might grant you access to these powerful weapons.
In conclusion, possessing the right Viper weapon can significantly impact your gameplay experience in FFXIV. By understanding which weapons are most powerful and how to obtain them, you’ll be well-equipped to dominate the game’s various challenges.
To reach Degree Viper’s 100 Quick in FFXIV’s Dawntrail, consider the following steps:
Firstly, ensure your Degree Viper has reached level 20. Next, focus on increasing its Agility stat by completing various missions, quests, and side activities that reward experience points. Additionally, consider crafting equipment with high Agility stats to further boost your mount’s speed.
Moreover, take advantage of FFXIV’s Time-Limited Events (TLEs) or seasonal festivals for exclusive rewards and boosts that can aid in reaching 100 Quick. You may also want to participate in PvP activities or engage in open-world content like treasure hunting to earn experience points and Agility-enhancing items.
Lastly, make sure your Degree Viper is well-maintained by regularly feeding it high-quality food and cleaning its equipment. This will help maintain its overall performance and contribute to reaching the desired speed.
SKIP
Elevating your Viper job to level 90-100 requires a significant time investment; nonetheless, this makes the grueling process significantly more manageable if you’re committed to pursuing the 7.0 storyline as a Viper. If not, then there’s no end to the arduous task of making progress.
Ensure you’ve dined to obtain the XP boost and join forces with a dynamic group to complement your XP gain on top of theirs. Don’t forget to equip any additional gear you may have in your inventory. Does this offer a 30% bonus in experience points for reaching degree 90?
Wondrous Tails
Without a shadow of a doubt, this is one of the most effective ways to gain a significant advantage when tackling the notoriously challenging Viper leveling course. To consistently progress in your journal, commit to completing a dedicated entry each week, ensuring sufficient actions to guarantee a reliable half-degree of experience points, regardless of your current level or position in the leveling process.
Since it’s essential to maximise your gains without considering the specific degree in play, we recommend setting aside Khloe’s budget until you’ve finished daily and weekly XP farming opportunities. What’s the point of flipping in your Wondrous Tails journal for half a degree of XP at level 80 when you can focus on roulettes and other XP farms to reach level 82 or 83, earning the same reward with minimal effort?
Roulettes
Are the first techniques for leveling most Jobs in Final Fantasy XIV, with Vipers being no exception? Once you’ve acquired the Viper character, make a point to strike all of them every day. Because the job begins at degree 80, you won’t need to spend time leveling up to access high-level roulette games. Simply do all of these tasks, and you’ll gain a substantial amount of experience points daily.
Bojza
The grind presents an endless opportunity for earning XP, provided one possesses the stamina to sustain it. Despite being primarily utilized for leveling jobs from 71-90, the XP benefits remain relatively strong prior to 90 and continue to be decent as you progress towards 100. Given the downtime in dungeon queues, consider spending your time in Bozja, where you can efficiently farm FATEs as an alternative means of improving your DPS skills through Dawntrail Jobs.
Allied Society Quests
While less lucrative than other options, these missions offer a convenient way to earn daily chunks of XP quickly and efficiently. As a Disciple of Conflict, Viper’s abilities allow them to participate in quests in both Thavnair and Il Mheg. These tasks typically take just a few minutes each, allowing you to quickly complete them and move on with your daily routine.
Dungeon Spam
If you’re unwilling to put in the effort, repeatedly queuing for the job will likely be one of the most efficient ways to level up your Viper Job in Final Fantasy XIV. In high-level zones, queues are often lengthy due to the popularity of DPS Jobs, requiring patients to wait during peak hours. You’ll typically need to complete two or three runs of each early dungeon before reaching a high enough level to access the next one.
You can bypass the sections on the belief system if you’re comfortable exploring with non-playable character companions. While dungeon clearance may proceed at a more measured pace, this deliberate tempo provides an ideal environment in which to master the nuances of the Viper job class, allowing for unhurried exploration of its intricate mechanics. This method is also a valuable means of evaluating the Pictomancer role effectively.
That’s all there is to know about the Viera Job in Final Fantasy XIV? Mastering this lesson is crucial in Final Fantasy XIV’s progression, particularly in conjunction with the new content introduced in the Dawntrail expansion. The Viper gear impresses with its newly unveiled graphics overhaul in model 7.0, boasting top-notch quality and a fresh aesthetic.