FBC: Firebreak is a co-op shooter and can obtain contemporary content material post-launch, like so many others. Nonetheless, Treatment Leisure has beforehand confirmed there gained’t be any FOMO (fear-of-missing-out) parts. As outlined in numerous previews following its current gameplay trailer, there gained’t be any Battle Passes or each day check-ins.
Xbox Wire additionally famous that your folks gained’t be locked out if “they don’t purchase an growth.” Moreover, there gained’t be any each day or limited-time occasions “to make sure you by no means really feel such as you’re compelled to play.” In the end, the aim is to “make it as quick as potential” to start out the sport and play a mission.
Whereas Treatment has outlined Jobs and Disaster Kits alongside Altered Augments, this preview notes that there appear to be “dozens” of perks to customise your character. Moreover, a “lot” of post-launch content material is deliberate (all of which will probably be free).
FBC: Firebreak launches this Summer season for Xbox Sequence X/S, PS5, and PC. It happens six years after the occasions of Management, with the Federal Bureau of Management’s workforce of first responders tackling threats in The Oldest Home. Although pricing is unknown, Treatment has confirmed will probably be a “mid-priced” title.