While VR excels in certain areas over parkour and sword fighting, it’s unsurprising that Ember Souls tries to combine both into an action-packed adventure, as other titles have done so successfully before. While Ember Souls may echo some familiar themes, does its impact resonate as deeply with you, a gaming enthusiast? Discover the comprehensive details.
Ember Souls is an action-packed adventure that delves into the thrilling realm of parkour-style platforming and cerebral puzzle-solving, blending two distinct gameplay styles in a captivating experience. As you navigate the treacherous terrain, leaping from wooden beams, dodging dangling chains, and sliding down intricate tapestries, your path is beset by possessed soldiers and hordes of undead, forcing you to engage in intense combat as you delve deep into a sprawling Persian palace in pursuit of ancient magical artifacts – the elusive Ember Stones.
A thrilling escapade unfolds within the opulent walls of a storied Persian palace.
Quest (reviewed on Quest 3)
Out now
VirtualAge
$24.99
Innovative platforming mechanics are where Ember Souls truly excels. While you may not be able to scale every wall in sight, a sturdy balance exists between the surfaces you can climb effortlessly and those that demand heightened caution. In the early stages, players quickly learn that navigating Ember Souls’ platforming requires a mastery of fluid, consecutive leaps – a skill that’s soon developed as you seamlessly transition from scaling walls or columns to precision jumps onto poles or ledges. Without pause or hesitation, in every possible sense.
Throughout your comprehensive 6-hour-plus marketing endeavour, access to new abilities unfolds as you collect and harness the power of novel Ember Stones. The Wind Stone’s initial abilities are straightforward: it allows you to latch onto distant grapple points, while also enabling you to push or pull objects in the environment with relative ease. With the Water Stone, players can temporarily freeze flowing water in mid-air, allowing for creative problem-solving approaches throughout the game.
Ember Souls shines brightest when you’re fully immersed in its platforming, effortlessly gliding through levels as the precision-tuned mechanics allow for a sense of flow and relaxation to set in; while the degree design is generally robust, a few missteps aside. As pertains to parkour, this aspect of the game’s mechanics is also where the controls are most consistent, with the sport’s design harmonizing seamlessly with the Ember Stone abilities, creating a cohesive experience at its peak. As I navigated through complex systems, there were instances where the transition between seemingly unrelated variables didn’t quite align as expected, leaving me slightly disoriented just before attempting to grasp a crucial connection. If that were the sole issue with sports’ controls, it might be relatively easy to overlook.
Unfortunately, Ember Souls’ momentum falters across all aspects, including its platforming. A plethora of grievances consistently converge to instill a sense of trepidation within me whenever I initiate a combat encounter. While the sport can be played on Quest 2 and Quest 3 with no issues on its default settings, performance points become a significant concern on Quest 3, particularly during combat scenarios. The sport’s visual appeal is typically underwhelming, which is why its occasional stutters and hitches can be disorienting. Upon initial startup, the game commences a protracted shader compilation process, leaving me wondering what went awry in-game?
Efficiency is not always a challenge, but controls are consistently a persistent pain. While platforming functions well enough, the fights appear to occupy an uneasy middle ground, straddling the line between stiffness and freedom simultaneously. The sport’s menu options have some notably significant flaws, exacerbating existing problems. As you move with precision, your melee weapons rest comfortably at your hips, but the game’s animation occasionally stutters during movement registration, slightly disrupting the flow; conversely, your inventory can be accessed from the top of your hip, situated adjacent to your weapon storage.
As I prepare to engage in combat, I occasionally find myself instinctively drawing my melee weapon from its belt holster, only to discover that the scabbard’s opening mechanism can get stuck or jam, momentarily obstructing my line of sight just when I need it most – a potentially critical distraction. While placing the stock closer to your physique may provide a temporary solution, it’s hardly an optimal approach and necessitates considerable adjustments. Despite the occasional necessity of awkwardly selecting up objects, a frustrating reality persists: even when solving specific puzzles requires manipulating physics objects for stress plates or presenting yourself to reach a platform, it rarely feels like mechanisms operate as intended.
While situational awareness is crucial in most combat situations, it takes on heightened importance during high-stakes boss battles where one misstep can prove disastrous. A frustrating mid-game encounter with a Hydra presents a significant challenge; players are expected to lure the creature towards water pillars, freezing it in place, but achieving this requires careful navigation to avoid its fiery breath while kiting it. What consistently vexes me is when, during a heated assault animation, the creature freezes – leaving me unable to approach it closely enough to initiate the head-hacking process. Although the character remains stationary due to freezing, the hitbox for its assault retains its potency, necessitating a brief wait before attempting another freeze. Boss battles become increasingly frustrating in their similarity.
Little moments like these are what continue to trouble me. Despite some engaging and logical puzzles to solve, the combat in Ember Souls often forces players into a predictable pattern, disregarding strategy or common sense, leaving a sense of frustration and disconnection from the gameplay. Initially, I was briefed that throwing knives could be used to inflict harm; subsequently, I found myself strategically positioned behind an adversary wearing a helmet, yet their exposed neck offered a tantalizing target. As I hurled the knife with precision, it inexplicably stuck to their helmet, compelling me into a battle I had previously dodged effortlessly. Had I opted to stab them again with my sword instead, I would have remained completely oblivious to their true intentions. The skill set of Sure Ember Stone is plagued by inconsistencies, with abilities like Wind Stone’s Power Push being particularly erratic. The cursor keys on my computer keyboard are notoriously finicky, sometimes springing into action at the mere twitch of a finger, yet occasionally remaining stubbornly still despite ample power reserves being available.
With minor refinements and additional fine-tuning, advocating for Ember Souls may become significantly easier. Despite the proliferation of VR action-adventure games offering a more consistent experience, it remains burdensome to navigate the landscape. While Ember Souls’ value lies more in its expansive campaign, it’s worth noting that post-campaign play also offers random challenges through Raids. In this unique setting, if the fight does engage with you, you’re able to pit yourself against waves of your choosing within the sandbox mode. While the story may not have any striking features, it still effectively serves its purpose. Despite the concerning fact that the voice acting suffered from an unhealthily grating quality, which detracted significantly from the overall experience, especially for those characters not in the forefront.
Ember Souls – Last Verdict
Despite being obscured by technical issues, there’s a gem of a recreation waiting to be unearthed within Ember Souls, though its current state renders it challenging to fully appreciate. While the sport’s unique blend of parkour platforming and Ember Stone-powered level design shows promise, its execution is hindered by conflicting design elements and poor pacing, ultimately preventing the experience from reaching its full potential.
While the sport has potential, its current form makes it challenging to achieve meaningful progress. Ember Souls’ core is in the right place, but the execution is frustratingly inconsistent, oscillating between promise and disappointment.