The character creator is poised to deliver a robust arsenal of personalization options, empowering players to impose their unique signature on their bespoke protagonist, while multi-faceted developmental mechanics may also seemingly enable intricate customization beyond that as well? According to recent revelations by Game Informer, the motion RPG permits players to refine their character build and party composition using equipment and armor, in addition to other new details.
The gear and armor items you equip may also vary significantly depending on the specific character being considered. Each social gathering member can outfit themselves with armor, a weapon, a ring, and an accessory; nonetheless, as the protagonist, Rook possesses a broader array of slots to customize, featuring two weapons, two rings, a helmet, an amulet, and a belt. While the belt plays a crucial role in determining the efficacy of therapeutic potions, higher-quality belts can also offer unique benefits, including temporary invincibility.
Interestingly, the game can craft unique, bespoke armour and equipment sets for specific classes and characters, suggesting that numerous items have been specifically designed to cater to distinct classes or character types.
Gamers can preview “aspirational” armor throughout character creation, showcasing mid- to late-game armor options for their newly created Rook, allowing informed decisions on early choices and providing an early glimpse into the character’s appearance. Additionally, they’ll be able to view the Rook in casual attire during less intense cinematics. What’s more, the sport could potentially boast a robust transmogrification mechanism, allowing players to customize their characters’ appearances in a meaningful way.
debuts on PS5, Xbox Series X/S, and PC this autumn. A specific launch date has yet to be announced.