In today’s gaming landscape, many titles – especially big-budget AAA releases – seem irresistibly drawn to being open-world, even when such a design isn’t necessarily justified by the game’s narrative or gameplay mechanics. The news arrived as a delightful surprise, but BioWare’s subsequent confirmation earlier this year that the new installment would adopt a mission-based approach came as an unexpected twist, shifting expectations for the franchise.
Despite this, that doesn’t preclude those who derive enjoyment from exploring virtual worlds from still savoring the experience. In a current Discord Q&A (summarized and compiled by @shinobi602 on Twitter), the developer revealed that although quests tied to the primary story are going to be largely linear and handcrafted, outdoors of missions, gamers will nonetheless get the prospect to freely discover a variety of massive and open environments, together with Arlathan Forest, the Hossberg Wetlands, and extra.
The extent of these environments remains unclear, yet their stability seems to be well-balanced in theory. Hopefully, we’ll gain expertise in this area within the game.
In the identical Discord Q&A, BioWare additionally revealed new particulars on the sport’s gear system and UI customization, amongst different issues. Discover more information about this topic through our resources.
debuts on October 31 for the PlayStation 5, Xbox Series X/S, and PC.