Whereas BioWare has largely moved its improvement efforts on its subsequent title after releasing Dragon Age: The Veilguard, the corporate has launched a small DLC weapons pack for the sport. Dubbed the Rook’s Weapons Look pack, the weapons pack will be picked up without spending a dime by those who handle to purchase Dragon Age: The Veilguard and play it earlier than April 8.
Curiously, regardless of being a separate weapons pack, it may’t be grabbed by those who don’t have already got a duplicate of Dragon Age: The Veilguard on PC. In response to followers of the sport on Reddit, the Rook’s Weapons Look pack contains the Watchful Blade, Watchful Protect and Watchful Maul for Warrior, the Watchful Poniard and Watchful Workers for Mage, and the Watchful Bow and Watchful Saber for Rogue.
Making the DLC even stranger is the truth that it was beforehand launched for the Xbox Collection X/S model of Dragon Age: The Veilguard again in January. The most recent launch is particularly for PC by way of Steam, Epic Video games Retailer and EA’s personal digital retailer. Gamers have additionally famous that the PS5 model of the RPG doesn’t have an analogous DLC but.
Former lead UX designer from the studio, Bruno Porrio, had additionally revealed particulars throughout GDC 2025 concerning the improvement of Dragon Age: The Veilguard earlier this month. In a chat, Porrio spoke concerning the challenges in designing the sport’s interface, since older iterations of the sport induced confusion for the QA staff. This confusion largely stemmed from the “primers” and “detonators” system that BioWare has been utilizing in its titles over the past decade.
“A lot confusion round detonation,” Porrio stated. “There was a whole lot of confusion, and gamers weren’t actually using the detonations.”
Dragon Age: The Veilguard has seemingly underperformed in line with the projections set by EA. Again in February, CEO Andrew Wilson revealed that he believes the reason for the sport’s industrial failure stemmed from it not that includes any on-line shared-world elements.
“To interrupt past the core viewers, video games have to straight hook up with the evolving calls for of gamers who more and more search shared-world options and deeper engagement alongside high-quality narratives on this beloved class,” stated EA CEO Andrew Wilson. “Dragon Age had a high-quality launch and was well-reviewed by critics and people who performed; nonetheless, it didn’t resonate with a broad sufficient viewers on this extremely aggressive market.”
Whereas BioWare has moved on to engaged on what would be the subsequent Mass Impact sport, the studio has apparently been restructured. In an replace, BioWare’s Gary McKay had revealed again in January {that a} new Mass Impact sport is being developed by a staff made up of veterans from the unique Mass Impact trilogy.
“Now that Dragon Age: The Veilguard has been launched, a core staff at BioWare is creating the following Mass Impact sport below the management of veterans from the unique trilogy, together with Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others,” wrote McKay in January.
“Given this stage of improvement, we don’t require assist from the complete studio. We’ve got unbelievable expertise right here at BioWare, and so we now have labored diligently over the previous few months to match lots of our colleagues with different groups at EA that had open roles that had been a robust match.”
Dragon Age: The Veilguard is out there on PC, PS5 and Xbox Collection X/S. Try our overview for extra particulars.