DOOM: The Darkish Ages director Hugo Martin has revealed that they wish to inform extra medieval DOOM tales sooner or later. Due to this, DOOM: The Darkish Ages gained’t merely finish with the Doomslayer locked manner whereas ready to be woken up for the occasions of DOOM 2016.
Chatting with PCGamer, Martin mentioned that the ending for DOOM: The Darkish Ages will permit the studio some room to work on a follow-up in the identical setting down the road. It’s price noting, nonetheless, that Martin doesn’t spoil the ending of DOOM: The Darkish Ages.
“Not but,” mentioned Martin when requested if the Doomslayer could be put right into a coffin. “I imply, that will finish the Darkish Ages, the medieval chapter of the DOOM saga. That is form of just like the Chronicles of the Slayer.”
“The story is that they collapsed a constructing on high of him after which put him inside that sarcophagus that we discover him in in the beginning of 2016,” he mentioned. “And this recreation doesn’t finish that manner.”
Whereas that is removed from a affirmation a couple of sequel to DOOM: The Darkish Ages, it does point out that developer id Software program could be engaged on follow-up DLC for the sport that will proceed the story indirectly. We final noticed this with DOOM Everlasting, which continued its story with its The Historic Gods DLCs.
Martin has spoken concerning the recreation’s use of its medieval setting previously. In an interview again in February, Martin spoke about how the medieval setting allowed id Software program to get darkish and sinister with the weapons in DOOM: The Darkish Ages. He drew comparisons between the in-game weapons with medieval and darkish fantasy torture gadgets.
“A part of the explanation we selected the fantasy style is that we may get extra darkish and sinister with the software equipment,” mentioned Martin. “Once you assume medieval, darkish fantasy, you assume torture gadgets, ropes, chains, and spikes.”
Producer Marty Stratton has additionally spoken concerning the significance of the story in DOOM: The Darkish Ages. In an interview earlier this month, Stratton spoke about how, regardless of the minimal storytelling in DOOM 2016, the sport nonetheless obtained an viewers that began speculating on its story.
Stratton believes {that a} DOOM recreation with none story parts would merely be an arcade recreation. And that gamers that would like to get to the gameplay as quickly as potential can sim ply skip by the in-game cutscenes.
“A DOOM recreation that doesn’t have a narrative is simply an arcade recreation,” Stratton mentioned. “Sure, there are individuals who like that have, however, properly, that’s what the ‘skip’ button is for.”
DOOM: The Darkish Ages is coming to PC, PS5 and Xbox Sequence X/S on Might 15. Martin and Stratton have additionally spoken about how the sport’s complete melee fight system may theoretically permit gamers to complete it with out utilizing a single gun. They do, nonetheless, warn that the sport was designed with that play fashion in thoughts, and {that a} melee-only playthrough may find yourself not being enjoyable.
For extra particulars concerning the upcoming shooter, right here is how the Doomslayer was impressed by Frank Miller’s tackle traditional comedian e-book superhero Batman.