The Monster Hunter: Wilds beta has been doing very effectively at attracting gamers so far, but many may now be in danger of wetting their pants – either out of worry or amusement – after encountering some graphical glitch nightmares that make the game look like one you wouldn’t want to play in 2025.
Upon booting up the game, parents on the Monster Hunter subreddit have been sharing clips of NPCs reverting to a near-2D, eyeless texture – making conversations attention-grabbing. Meanwhile, monsters appear as large, offended blobs that seem more like an artistic mess from a toddler’s playtime than fearsome beasts, akin to clearing up after a child who has gone wild with Play-Doh (foolish putty, for those across the pond).
Throughout this text, you may want to take a glance at a few embedded posts to gain insight into the experience of those who’ve explored this unique blend of vivid, realistic visuals and haunting, existential unease. While venturing out to hunt monsters, it’s essential to prepare yourself for the unexpected.
Capcom is actively addressing concerns surrounding the game’s beta version, ensuring a more stable launch by providing users with troubleshooting steps to minimize issues and provide a smoother gaming experience.
The issue of afterimage noise emerging in certain environments when Body Technology is enabled will be addressed within the full game, which is already significantly improved compared to the beta test, as noted by the developer in a tweet.
Here are the ways to get even more Monster Hunter excitement: discover a few of our pre-releases detailing upcoming events, and explore the reasons why Capcom’s innovative approach to armor design for different genders is particularly impressive.