As CD Projekt RED shifts focus towards upcoming projects, Cyberpunk 2077’s future appears uncertain, leaving behind a legacy of memorable moments – yet the developer remains committed to supporting the motion RPG, releasing a series of updates, with the latest iteration introducing several new features for the PC version, including.
Patch 2.13 has officially gone live on PC, introducing enhancements for AMD FSR 3 with Body Technology and Intel’s XeSS 1.3, allowing gamers to simultaneously enable both DLAA and DLSS Ray Reconstruction for those seeking to maximize the game’s technical capabilities. Significant enhancements to game stability and graphical rendering have also been implemented. The following changes have been implemented in this update:
• The “Experimental” difficulty mode has been removed and replaced with a new “Challenge” mode that is more forgiving but still provides a unique experience.
• The UI for character stats now includes a clear indication of which stat is being displayed, eliminating confusion between HP, MP, and SP.
• The game’s soundtrack now plays consistently throughout the entire world, rather than only in specific areas.
• The “Buffs” and “Debuffs” menus have been merged into a single “Status Effects” menu for easier navigation.
• The following enemies have had their difficulty levels adjusted:
– Goblins are now slightly more aggressive but less powerful.
– Slimes are now faster and more agile, with increased attack speed.
– Giant Spiders are now more numerous but less deadly.
• New items have been added to the game’s inventory:
– “Healing Potion” restores 50% of maximum HP.
– “Mana Shield” absorbs up to 20 damage before shattering.
• Players can now access the character menu while in combat, allowing for quick adjustments and management of abilities.
SKIP
The highly anticipated sequel to [insert title] is currently in production at CD Projekt RED’s new North American studio, where it has been in the conceptual design phase for the past year.