Sid Meier’s Civilization 7 doesn’t formally launch till Tuesday, however gamers have already assembled a laundry record of criticisms for the newest installment of the 4X franchise, lots of them pointed significantly on the obtuse UI and lack of primary options from earlier entries. Firaxis has already launched a press release detailing plans for upcoming modifications to the sport. Nevertheless, one significantly devoted participant, who has been making an attempt the sport throughout its early entry window, has already launched a mod aimed toward assuaging a few of these points.
The Easy UI Changes mod, developed by Sukritact, provides a wide range of tooltips when hovering over tiles, together with descriptions of wonders constructed on particular tiles, smaller plot yield icons on undeveloped tiles, and the power to provoke diplomacy with different civs by clicking on their metropolis banners. The modifications are comparatively minor, however prevent the effort of opening up the Civilopedia or digging by further menus to search out particular data.
Civilization 7 isn’t out there to all gamers simply but, so there isn’t a handy Steam Workshop web page for downloading or managing mods. However fortunately, downloading and putting in this mod is a comparatively easy means of dropping the mandatory folder in your Civ 7 mods folder, which ought to be labeled one thing like “{person}AppDataLocalFiraxis GamesSid Meier’s Civilization VIIMods”. To verify you’ve acquired all the things in the appropriate place, you may look within the Mods menu below “Extra Content material,” the place the mod ought to present up as enabled.
Despite the fact that the sport has solely been out there to early entry gamers since Feb. 6, Sukritact has additionally developed one other Civ 7 mod that removes the unlock necessities for all the civilizations, that are sometimes restricted based mostly in your chosen chief and hitting sure conditions throughout sure ages.
Whereas it’s nonetheless disappointing that options like the power to rename cities or items weren’t current in Civilization 7 at launch, on the charge the modding group is transferring, I don’t suppose we’ll have to attend very lengthy.