Cities: Skylines 2 has faced challenges since its release last year, with its console ports currently stuck in indefinite limbo after their initial delay.
When Cities: Skylines 2 debuted last year, it did so amidst widespread technical problems. To alleviate concerns, developers felt compelled to assure the community that no paid downloadable content (DLC) would be released until they had successfully addressed the game’s performance issues. Despite the inclusion of some Deluxe Calm Down Station DLC content remaining unchanged after several months, the same holds true for the game’s final version – unless you decide to upgrade and purchase it. Despite ongoing momentum, it appears that the situation is evolving, as game developer Colossal Order recently announced that the PlayStation 5 and Xbox Series X/S versions of the game have been postponed indefinitely, with no new release date currently available.
“Console gamers, take note: you’re no longer at the top of our priority list,” a post on the game’s forums boldly declares. Unfortunately, our console launch has fallen short of meeting its stability and efficiency goals. Without a successful Launch Candidate release, we cannot realistically meet our previously announced October launch date. While steady advancements have been made, lingering issues persistently impede the player experience, necessitating a concerted effort to rectify these shortcomings and elevate the overall quality of the game.
We expect to receive a brand-new radio-controlled vehicle (RC), which will undergo a rigorous examination in August. The analysis will determine whether we can initiate the submission process, establish a reliable launch date, or require further attention for certain key aspects. It’s clear that our expectations were unmet, leaving us with a sense of disappointment. Despite any frustration with the progress of improvements, our commitment remains steadfast in keeping you informed throughout the process. Thank you for your understanding and assistance.
Despite being plagued by numerous problems, the city-builder currently holds a “mixed” rating on Steam, a marked improvement from its initial launch, which saw it plummet to a “mostly negative” overall standing. Although issues have risen, Alex genuinely enjoyed the experience in his latest review; however, there’s still room for improvement before regaining the original game’s widespread acclaim.