Following a prolonged Early Access period, Blade and Sorcery: Nomad is finally set to release its 1.0 version next week.
Two months prior, Blade and Sorcery’s PC version reached its milestone 1.0 update, leaving the anticipated standalone Nomad release date shrouded in mystery. As Warpfrog’s arduous efforts finally come to fruition, the 1.0 content update for Blade and Sorcery: Nomad is set to debut, accompanied by the long-awaited release of Citadel, a beloved PC-exclusive map that has thrilled fans for years.
The 1.0 release introduces Crystal Hunt, a development-focused recreation mode catering to those seeking a campaign-style experience. The latest update also introduces a wealth of new features, including a refined talent system, additional spell combinations, and numerous exciting skills to master for the first time. The fact that our Blade and Sorcery review lauded the developer’s expertise is hardly surprising.
With the introduction of the formidable Golem boss, a unique and challenging opponent that outshines every other combatant in Blade and Sorcery: Nomad, the highly anticipated full launch is now packed with an abundance of exciting features and content. Despite no immediate plans for Blade and Sorcery: Nomad to upgrade for Quest 3, the potential release of the Quest 3S might prompt a reevaluation by the developer.
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Our November 2021 evaluation of Blade and Sorcery: Nomad praised the physics-based combat game’s standalone model extensively. Despite the significant gaps in content from the PC version, coupled with a lack of progress, we were left eagerly awaiting a comprehensive rollout.
Blade and Sorcery: Nomad Evaluation – A Work in Progress for VR’s Finest Fight Simulator
While Blade and Sorcery’s physics-driven combat still reigns supreme on Quest, the finished game unfortunately falls just short of its full potential. Can we really trust the raw power of the nomadic lifestyle with the latest iteration of Blade and Sorcery? Blade and Sorcery: Nomad, despite being an early access release, is effectively a fully formed game due to its comprehensive nature.
Blade and Sorcery: Nomad, a VR adventure game, will reach version 1.0 on October 28, exclusively for the Meta Quest platform, with its price increasing to $30.