The inaugural patch for Batman: Arkham Shadow has rolled out, introducing a plethora of bug fixes and substantial quality-of-life improvements to enhance the overall gaming experience.
The sport launched on Tuesday as a Meta Quest 3 and Quest 3S exclusive bundle, available with all Quest 3S purchases and any Quest 3 bought since September 25, until April’s end, after which it will retail for $50 for earlier Quest 3 consumers.
We praised Batman: Arkham Shadow as a faithful adaptation of the Arkham series, innovatively reimagined for VR. Although we also pinpointed areas for improvement and glitches, Camoflaj, then owned by Meta, notified us that they planned to address these issues in Patch 1.0.1.
Patch 1.0.1 has been released, boasting a comprehensive list of updates below:
Crashes are avoided when engaging with specific cinematic props following key interactions.
We successfully resolved an issue where the game would often crash during intense boss battles.
Codec crashes resolved across entire application?
To address an edge case where gamers may inadvertently encounter a black screen after a fade-out,
We experienced an unusual occurrence of a game-related UI crash.Resolved an issue where devices failed to operate precisely due to certain system settings.
Failed to bypass certain panels using the Decoder in later storylines due to encountered obstacles.
Did addressing difficulties that arose when specific actions might cause participants’ arms to freeze in place?
• Removed obstructive mounted vents allowing gamers to securely grapple and climb.
Ensured that explosive flooring allows for grapple ledge placement upon reloading the game.
Carried out diverse failsafes to prevent accidental damage to key interactables, thereby ensuring players cannot inadvertently put them in an impaired condition.
Why does the Sonic Batarang become unusable when a player unloads a scene while it’s deployed, adding an unnecessary challenge to gameplay?
Predator problem scoring has been revised for optimal performance.The participant’s cinematic experience would no longer be at risk of being duplicated due to the addressed edge case.
The problem prevents participants from clipping through doorways during cinematic sequences.
Resolved an issue where players could potentially become stuck on the loading screen if they reloaded the game during an early investigation sequence, allowing for seamless progression and minimizing frustration.
Was unable to render a cinematic in the prologue smoothly due to potential player movement during setup.
The team addressed an early fade-out on the finale of a cinematic feature within the marketing campaign.
The issue was resolved whereby characters in a cinematic wouldn’t appear as intended when specific conditions were fulfilled.We mounted an edge case in a later chapter to ensure that specific situations wouldn’t prevent a door from unlocking precisely.
The issue of rapid participant transfer being bypassed by goal logic in a subsequent chapter addressing a race situation is addressed.
The issue where guards exhibited erratic behavior during open fights has been resolved.
The issue preventing the rooftop fight from spawning in the prologue’s difficulty setting has been identified and addressed.
We’ve addressed an issue where players may become stuck outside a building at the start of the game if they fail to complete an objective before it’s triggered.
Prevented players from bypassing specific encounters in future chapters to maintain optimal goal progression.
Enemies fail to respawn correctly when players backtrack through previously cleared areas, disrupting the intended progression.
The issue was resolved where specific actions caused a title card to reappear.The patch notes now respectfully adapt to the user’s preferred language locale, ensuring a harmonious experience regardless of their linguistic background.
When setting the headset to LATAM, users were experiencing difficulties with the language not being detected as LATAM Spanish.
Fixed various localized strings for consistency and clarity.The missing collectibles are now accurately represented on the in-game map.
Updated User Interface Title Playing Cards.
The courses now feature pre-rendered cinematic moments, seamlessly integrating stunning visuals into the gameplay experience.
Various updates were made to the credit.
Resolved an issue where database notifications failed to clear correctly.Significantly increased the volume of Voice Messages.
• Added rubble SFX.
Encountered a challenging spot where the Voice Over was unexpectedly cut off prematurely.
If you install Patch 1.0.1 for Batman: Arkham Knight and notice improvements in performance or a reduction in crashes, please share your experiences through this discussion section below.