Jeff Minter and Atari are remaking ’80s traditional arcade shooter I, Robotic with PlayStation VR2 assist.
Introduced right this moment by the veteran writer, Atari is as soon as once more collaborating with Jeff Minter’s UK-based studio Llamasoft for a retro revival. That includes 55 ranges with “distinctive tube-shooter bonus phases,” I, Robotic sees you play as an ox-headed robotic decided to outwit the all-seeing eye. Doing this includes navigating tiles and flipping them to proceed, taking care to keep away from being caught.
Upon clearing these tiles, I, Robotic then includes racing down a tube to blast away enemies in your path. This all happens inside a kaleidoscopic visualizer, whereas Minter additionally warns that some area ranges have been thrown in and crammed with deadly enemies. The remake additionally makes use of procedural music, whereas on-line leaderboards are additionally supported.
Launched in 1983, the unique I, Robotic recreation was designed by the Missile Command and Tempest creator, David Theurer. For this upcoming remake, the developer guarantees a brand new tackle the arcade title that is been “constructed from the bottom up with new challenges, new twists, and an entire lot of llamas.”
Whereas the I, Robotic remake is coming to most main flatscreen platforms, PS5 is the one one with further VR assist. A Quest model wasn’t introduced, whereas the Steam web page would not listing PC VR assist at the moment. Contemplating Llamasoft’s final recreation, Akka Arrh, additionally skipped PC VR assist in favor of PlayStation VR2, it appears unlikely that may change.
A launch date stays unconfirmed throughout all platforms, and we’ll preserve you up to date on the I, Robotic remake as we study extra.