Genome Hack: Choose one of your opponent’s active Pokémon’s moves, and make it your own! 33 Sigilyph Psychic 80 Spike: Draw 1 card. 34 Elgyem Psychic 60 Headbutt (20) 35 Beheeyem Psychic 90 Though the Odds are Against You, Jack! (10+) — Whenever one of your opponent’s benched Pokémon takes a hit, this assault inflicts an additional 20 points of damage. 36 Flabébé Psychic 40 The hypnotist’s subtle charm takes hold – your opponent’s energetic Pokémon succumbs to a deep slumber, its lively demeanor replaced by the tranquility of Asleep. 37 Floette Psychic 70 Leaf Drain (40): Heals 10 HP to your active Pokémon. 38 Florges Psychic 120 Bloomshire (80) – Your Pokémon recover 20 HP from their injuries. 39 Swirlix Psychic 60 Fairy Wind (20) 40 Slurpuff Psychic 100 Magical Shot (60) 41 Mankey Preventing 50 Roll to determine success: d20 + 3. If the dice are tails, this attack has no effect. 42 Primeape Preventing 80 Punch (50) 43 Geodude Preventing 70 Mild Punch (30) 44 Graveler Preventing 100 Lunge Out (40) 45 Golem Preventing 160 Guard Press (120) — Throughout your opponent’s subsequent flip, this Pokémon takes ‐ 30 injury from assaults. 46 Aerodactyl ex Preventing 140 Land Crush (80) – Primeval Regulation (Capacity): Prevents your opponent’s active Pokémon from evolving by not allowing them to play a Pokémon card from their hand that would trigger evolution. 47 Marshadow Preventing 80 Revenge (40+): When one of your Pokémon was knocked out by an attack during your opponent’s previous turn, this ability inflicts an additional 60 points of damage upon the attacker. 48 Stonjourner Preventing 120 Mega Kick (90) 49 Koffing Darkness 70 Division: Choose a random Koffing from your deck and put it onto the bench. 50 Weezing Darkness 110 Whenever your opponent’s subsequent flip occurs and their Pokémon attempts to attack, they must flip a coin. If the coin lands tails up, then the assault will not take place. 51 Purrloin Darkness 60 Scratch (20) 52 Liepard Darkness 90 Slash (40) 53 Venipede Darkness 60 Ram (20) 54 Whirlipede Darkness 90 Poisonous Sting (20) – Inflicts a Pokémon with a poisonous affliction, rendering its vitality uncertain. 55 Scolipede Darkness 140 Venoshock (70+): When your opponent’s active, poisoned Pokémon is targeted, this move deals an additional 50 damage. 56 Druddigon Dragon 100 Dragon Claw (90) – A Powerful Counterattack! **Tough Pores and Skin** (Capacity): When an opponent’s Pokémon hits us directly while we’re in the active zone, Dragon Claw unleashes a fierce counterattack, dealing 20 damage back to the attacker. 57 Pidgey Colorless 50 Flap (20) 58 Pidgeotto Colorless 90 Wing Assault (50) 59 Pidgeot ex Colorless 170 Scattering Cyclone (80+): This powerful attack deals an additional 20 points of damage for each of the opponent’s benched Pokémon, creating a devastating storm that can quickly take down even the toughest opponents. 60 Tauros Colorless 100 When facing an opponent’s powerful Pokémon EX, deal with them effectively by dealing 80 additional damage when their lively Pokémon is a Pokémon-EX? 61 Eevee Colorless 60 Unpredictable Pathways (20x) — Toss a coin until the outcome is tails. This attack deals 20 damage to each target’s head. 62 Chatot Colorless 60 Draw a card. Discard your hand. You draw a card for each card in your opponent’s hand, forcing them to discard their entire hand and leaving them with nothing. 63 Outdated Amber — 40 Play this card as if it had been a 40‐HP fundamental colorless Pokémon. Can be discarded at any point during the flip. This card can’t retreat. 64 Legendary Slab — — Take a moment to gaze upon the apex of your card collection – what secrets do you uncover? If the drawn card is a Psychic-type Pokémon card, add it to your hand. If it’s not a Pokémon card, place it under your deck. 65 Pokémon Flute — — Summon a foundational Pokémon from your adversary’s discard pile and bring it to the battlefield on their side. 66 Blue — — Throughout your opponent’ subsequent flip, your whole Pokémon take a ‐10 injury from assaults out of your opponent’s Pokémon. 67 Budding Expeditioner — — Place your cherished Mew in the palm of your hand carefully. 68 Leaf — — The price of retreating with your lively Pokémon drops by 2. — Exeggutor Grass 130 Psychic-type moves, when dealing over 80 damage, gain a significant boost: they deal an additional 20 points of damage for each life orb attached to the target’s active Pokémon. — Serperior Grass 110 Photovoltaic Beam? (70) Jungle Totem: Capacity – For each grass-type Pokémon on the field, you gain an additional 2 grass vitality points. This impact doesn’t stack. — Salandit Hearth 60 Venoshock (10+) — If the opponent’s active Pokémon is poisoned, this move deals an additional 40 points of damage. — Vaporeon Water 120 Wave Splash (60): Enables the transfer of energy from a benched Water-type Pokémon to a player’s active Water-type Pokémon at any time during their turn. — Dedenne Electrical 60 Thunder Shock (10) – The trainer flips a coin; if heads are flipped, the Pokémon deals 10 damage to one opponent’s Pokémon. If tails are flipped, no effect occurs. If heads, your opponent’s lively Pokémon becomes Paralyzed immediately. — Marshadow Preventing 80 If one of your Pokémon was knocked out as a result of an attack during your opponent’s final turn due to an assault inflicted upon it earlier in the game, Revenge deals 60 additional damage for that particular attack. — Celebi ex Grass 130 When you use Bloom on this highly effective 50x Pokémon, flip a coin for each of its vitally connected energies. This attack deals 50 damage to each head. — Gyarados ex Water 180 Rampaging Whirlpool (140): Discards a random Vitality from among those linked to all Pokémon, including both yours and your opponent’s. — Mew ex Psychic 130
Psyshot: This move allows you to take control of one of your opponent’s lively Pokémon’s attacks, using it as your own. Choose an attack from their Pokémon and make it yours. — Aerodactyl ex Preventing 140 When Land Crush is active, your opponent is hindered in their evolution attempts: they cannot play any Pokémon cards from their hand to evolve a lively Pokémon on the field. — Pidgeot ex Colorless 170 Scattering Cyclone (80+) – Dealing an additional 20 damage to the opponent’s bench for each benched Pokémon. — Budding Expeditioner — — Hold your prized Mew in the palm of your hand. — Blue — — Throughout your opponent’ subsequent flip, your whole Pokémon take a ‐10 injury from assaults out of your opponent’s Pokémon. — Leaf — — The prices of your lively Pokémon are reduced by $2 during the flip. — Mew ex Psychic 130 Psyshot (20): Hack Enemy’s Assault – Choose an opponent’s active, non-affected Pokémon, then use that Pokémon’s attack as this one. — Aerodactyl ex Preventing 140 Land Crush (80)? Primeval Regulation (Capacity): Prevent your opponent’s evolving Pokémon from entering the field, disallowing them from playing any cards that would allow their active Pokémon to evolve. — Celebi ex Grass 130 With each successful flip of a coin, this Pokémon’s vitality is amplified by 50 times. This attack inflicts 50 points of damage to each head targeted. — Mew ex Psychic 130
Psyshot (20): Genome Hack – Choose one of your opponent’s active, non-fainted Pokémon and steal its move to use for yourself.