Silent Hill 2 remake artistic director, Mateusz Lenart, revealed throughout a panel on the Sport Developer’s Convention (transcription through GamesRadar) that the studio believed that it wouldn’t be capable of do a correct remake for Silent Hill 2 with out utilizing a number of the authentic title’s extra archaic mechanics and options.
Believing that there “is perhaps no good technique to create the remake for [Silent Hill 2],” Lenart spoke about developer Bloober Crew’s perspective of attempting to convey recollections of the seminal horror title again to fashionable audiences. Nonetheless, this didn’t imply making it a 1:1 remake, and the studio would go on so as to add fashionable options like an over-the-shoulder digital camera with a extra fashionable management scheme.
“From the start, we knew that the story of this sport is crucial side of it, and we didn’t wish to change it an excessive amount of,” mentioned Lenart. “On the identical time, it was clear that it will be exhausting to current this story within the fashionable period with out modifications in mechanics or fight.”
“One in every of our first choices was to alter the digital camera to a daily over-the-shoulder third-person perspective,” he continued, saying that “we knew that with that change, we’d lose a sure fashion from the unique sport.”
Bloober Crew labored on the remake of Silent Hill 2 alongside Konami. The sport was launched for PC and PS5 again in October 2024. Since then, the title has seen immense success each critically in addition to commercially. It managed to promote greater than 1 million copies in its first three days. As of January, Silent Hill 2‘s remake has bought greater than 2 million copies.
On the crucial facet of issues, our personal evaluation of Silent Hill 2‘s remake awarded the sport with a rating of 10 out of 10, praising the title for being among the best survival horror video games on the market, and standing amongst video games like Resident Evil 2 and Lifeless Area. The Silent Hill 2 remake even went on to turn into GamingBolt’s Sport of the 12 months for 2024.
Konami has additionally praised the business efficiency of Silent Hill 2, reporting elevated gross sales and working earnings due to the discharge of the horror sport.
Silent Hill 2 remake producer Motoi Okamoto has additionally spoken about Konami’s choice to go along with Bloober Crew, which has beforehand labored on horror video games like Layers of Worry and The Medium. He chalked up the choice to wanting a studio that’s acquainted with designing and creating horror video games, since different studios would have doubtless wanted a while to determine the style out.
“Irrespective of how broad a sport design skilled’s data is, they received’t be employed to work on a preventing sport in the event that they don’t have any expertise creating preventing video games,” mentioned Okamoto. “The identical goes for horror. However then, with firms requiring such genre-specific expertise, you notice that everybody has to start out out as a novice for the given style sooner or later. These days, indie improvement has turn into the best way to beat that.”
Try our ideas on which sport did it higher: Silent Hill 2 vs Resident Evil 2.