Wuchang: Fallen Feathers developer Leenzee has supplied quite a few updates on its upcoming motion RPG these days. First, there was the lore trailer, outlining the backstory for the setting and now there’s a developer diary with director, CTO and studio founder Xia Siyuan. Test it out under.
Primarily based in Sichuan, the event workforce took inspiration from the “figures and folklore of the late Ming Dynasty” alongside the “myths of the Historic Shu and Sanxingdui relics.” The Chisel is a core a part of the plot, offering the ability of reincarnation and driving protagonist Wuchang “ahead by the chaos.”
Regardless of her lack of recollections, Wuchang isn’t powerless. She will wield 5 weapon sorts with 25 distinctive weapons in whole, every possessing completely different fight kinds and strategies. Gamers can equip a predominant and secondary weapon, seamlessly switching to chain combos.
There are additionally 40 completely different spells, with 4 accessible to equip at any level. If you wish to focus purely on spell-casting as a substitute of weapons, that’s additionally potential. It’s additionally potential to check completely different spells and expertise on the Shrine at no extra price.
Wuchang: Fallen Feathers launches later this yr for Xbox Collection X/S, PS5, and PC alongside Recreation Move.