Leenzee’s Wuchang: Fallen Feathers didn’t have probably the most spectacular gameplay showcase again in 2021. Nonetheless, more moderen footage has seemed a lot better, showcasing smoother animations, vibrant locales, and extra. A brand new developer diary sees director and studio founder Xia Siyuan reveal that the title now runs on Unreal Engine 5.
It’s a big improve from Unreal Engine 4, permitting for extra sensible lighting and physics-based results. Siyuan additionally praised the extra sturdy framework whereas confirming using scanned fashions, which provides much more to the constancy. Total, the engine has helped Leenzee to focus on the title’s “cultural essence.”
Wuchang: Fallen Feathers launches this 12 months for Xbox Sequence X/S, PS5, and PC. It should even be out there on day one for Sport Cross. The story focuses on pirate Wuchang, who awakens within the Land of Shu with out her recollections. She inevitably turns into caught up within the insanity brought on by the Feathering illness, although she’ll wield a number of weapons and spells to struggle again. Try extra gameplay right here.