Releasing now on PSVR 2 and PC VR headsets, with a scheduled arrival for the Quest version in February next year. Now, Survios has introduced Half-Life: Alyx’s successful formula in full swing with the upcoming ‘Half-Life: Half Two’.
In our comprehensive review, we previously had the chance to experience Half One, where we awarded it a solid 7 out of 10 for its captivating atmosphere and compelling storyline, despite being somewhat undermined by tedious enemy battles and a strict save system that proved punishing at times.
While Alien: Isolation’s self-contained design makes it an engaging standalone experience, its extensive length and rich storyline guarantee a thrilling ride that will leave you eagerly anticipating the next installment in the franchise.
While the exact contents of retailer exclusives remain unknown, it appears that fans will soon have access to a diverse range of figures outside of the standard Half-Life pack’s predominantly xenomorphic offerings. Survio announces Half Two, which continues the narrative of Zula, this time positioning her against even more formidable adversaries and daunting obstacles, as development is already underway.
Although Quest’s Half One is first on the agenda, it’s scheduled to debut exclusively on Quest 2 and Quest Pro on February 13th, 2025. Assembling an array of dynamic loading ranges, intricate textures, and physics-driven interactions on Quest 3’s compact cellular chipset appears to be a complex task—explaining the initial delay in the headset’s release.
As the core programs are now established for Half One, we anticipate a swift resolution for Zula Hendricks’ final confrontation as she battles to purge the renegade science station of its remaining deadly Xenomorph threats.