For $30 a month, Varjo Teleport allows seamless capture of real-world environments using your iPhone, which can then be viewed volumetrically in PC-based virtual reality experiences.
Varjo Teleport leverages Gaussian splatting and advancements in machine learning to generate high-quality outputs by processing a sequence of image views depicting the scene. Meta will soon allow users to scan Hyperscape scenes using their mobile phone cameras, but Varjo is beating them to the punch by introducing this feature first.
Varjo asserts that scanning a space takes approximately 5-10 minutes of walking around while holding an iPhone, followed by processing times ranging from 30 minutes to 24 hours, contingent upon the scope of the area being scanned.
Scans can be previewed within the iPhone app, online, and most notably through Varjo’s Teleport software for immersive digital reality experiences. The application is compatible with all OpenXR headsets on PC, as well as Meta Quest devices via integration methods such as Quest Link, Steam Link, and Virtual Desktop.
Captured scenes can be exported as PLY files, allowing for seamless integration with various software programs, including the possibility of transformation into formats suitable for use in popular game engines such as Unity or Unreal.
The $30/month Varjo Teleport subscription allows for up to 15 scans within a 30-day period. For businesses seeking more, Varjo offers tailored solutions upon request.
To optimize VR performance with Varjo, we strongly advise using a graphics card of at least an NVIDIA GeForce RTX 3070 for smaller scenes and an RTX 3090 for more complex, larger-scale environments. The corporation also announces its work on a standalone VR viewer designed specifically for headsets such as the Oculus Quest 3 and Apple Vision Pro; nonetheless, considering the current demanding PC requirements, we’ll believe it when we see it.