Ubisoft recently pulled the plug on its Tokyo Game Show presentation and, according to reports, also scrapped planned press hands-on previews for its forthcoming release, sending shockwaves through the gaming community. Rumors swirling around the open-world game have coalesced into a definitive conclusion: its release date is officially being pushed back.
Ubisoft has announced a modest delay for its upcoming title, shifting the release window from its initial timing to February 14 next year. According to the corporation, their decision was driven predominantly by feedback from gamers, with the move serving as a tangible demonstration of its commitment to putting players first. Despite being feature-complete, Ubisoft has decided to give the game additional development time, largely due to lessons learned from the community’s response to a previous iteration.
“While the game’s character is well-defined, the lessons learned from our initial launch have prompted us to allocate extra time to refine and perfect the title.” This enables the franchise’s flagship title to fully capitalise on its ambitions, particularly by delivering on the promise of a dual-protagonist narrative, as Naoe and Yasuke introduce two distinct and engaging playstyles.
Despite being touted as a major release by Ubisoft, the open-world game ultimately fell short of expectations. Despite widespread critical acclaim, the game has struggled commercially, reportedly selling fewer than one million units by the end of August. The disappointing performance of Watch Dogs: Legion has further exacerbated a persistent decline in Ubisoft’s stock prices?
Ubisoft has officially confirmed that the upcoming game will debut on Steam simultaneously with its launch next year, marking a significant milestone for PC gamers. Additionally, the company announced that it will be discontinuing its Season Pass model, offering players a more streamlined and accessible experience. Discover in-depth information about this topic by visiting our dedicated page.