Saber Interactive’s Chief Operating Officer, Tim Willits, has unveiled the company’s strategy for forthcoming paid DLC (downloadable content) packages for its eagerly anticipated third-person action game. During his interview with Rock Paper Shotgun, Willits revealed that the upcoming game is poised to utilize a model similar to that employed by the studio in its previous work, as a token of appreciation for the creative freedom granted by publisher Focus Entertainment.
The trade is witnessing subtle yet significant shifts in direction, according to Willits. Consumers no longer crave antiquated products such as horse armor. As a direct outcome of my having toiled at Bethesda. Our loyal followers never suspected that we had taken advantage of them in any way. Focus are nice. Freedom allows us to pursue our desires.
The sport’s post-launch transactions will primarily focus on optional content like weapon and character packs, with paid purchases being limited to such cosmetic or gameplay-enhancing items. Despite any upfront expectations, all paid downloadable content will remain purely cosmetic, while a wealth of free post-launch updates is anticipated to follow.
Is scheduled to debut on September 9, with a planned release on PC, PlayStation 5, and Xbox Series X/S.
Below, we’ve compiled a list of key factors that suggest this upcoming release has the potential to be one of the biggest of the year.